《魔兽世界:争霸艾泽拉斯》是这款大型多人在线角色扮演游戏(MMORPG)的第七部资料片,于2018年发布。作为核心内容的扩展,它要求玩家拥有基础游戏才能体验。故事核心聚焦于燃烧军团威胁解除后,联盟与部落之间因信任破裂而重新燃起的全面战争。玩家将探索新大陆,招募盟友,并围绕“艾泽里特”这一关键资源展开激烈争夺。主要新系统包括“艾泽拉斯之心”神器项链的成长机制,以及贯穿新区域的“战争任务线”,极大地深化了阵营冲突体验。
","tokens":{"input":2922,"output":147,"total":3069}}核心主题围绕着重新点燃的阵营战争。在前一个篇章的灾难性事件结束后,联盟与部落之间的信任彻底崩塌。英雄们被召唤去集结支持,获取强大的资源,并在新的战线上进行战斗,以决定哪个阵营将引导艾泽拉斯度过其不确定的未来。整体氛围是昔日盟友之间不断升级的紧张局势和大规模军事对抗。
\n\n一个重要的叙事元素涉及麦格尼·铜须,他寻求勇士的帮助来拯救世界免于进一步的危险,并承诺将泰坦本人的礼物授予那些在不断升级的冲突中证明自己价值的玩家。
\n\n作为一个实质性的资料片,此内容极大地增强了基础游戏体验,因此需要拥有基础《魔兽世界》游戏才能访问。它引入了以下几项重大新增内容:
\n\n这是一个完整资料片,意味着它不是一个独立体验。它要求拥有基础《魔兽世界》游戏,并直接整合到现有的游戏世界中,提高了等级上限,并引入了影响游戏各个方面的新系统,从任务、探索到最终的游戏内容。其内容规模与以往的主要资料片相当,提供了数百小时的新内容,包括围绕阵营冲突设计的地下城、团队副本和世界任务。
\n\n对艾泽里特的追逐成为一个驱动力。这种资源为艾泽里特之心系统提供动力,该系统充当了资料片生命周期中主要的角色力量进度机制。该系统取代了先前基于神器(Artifact)的进度,提供了一条独特的角色增强路径,直接与资料片关于重建和资源控制的主题挂钩。
\n\n该资料片因其在美洲、欧洲、台湾、韩国和澳大利亚/新西兰的同步全球发布而引人注目。此内容章节本身没有发布后续的官方资料片或可下载内容(DLC)。
","tokens":{"input":3116,"output":837,"total":3953}}
Freed at long last from his titan-wrought prison, the Old God N'Zoth returned to his seat of power—Ny'alotha, the Waking City. There he gathered his forces and prepared to unleash a new age of madness upon the mortal world. Elsewhere in Azeroth, a different battle raged on. Varok Saurfang, after rescuing Baine Bloodhoof, recruited assistance from Thrall, Anduin—who mustered the Alliance—and Horde dissidents. Saurfang's was a battle for honor, for the very soul of the Horde. The combined army traveled to the gates of Orgrimmar where Saurfang challenged Sylvanas Windrunner to Mak'gora, a duel for the title of Warchief. Empowered by a mysterious force, Sylvanas struck a lethal blow to the old soldier after proclaiming that "the Horde is nothing". She discarded the mantle of Warchief and left Orgrimmar, losing support from all but a few clandestine loyalists. With the armies of both the Horde and Alliance depleted from the long war, N'Zoth sensed the perfect time to strike. As his shadowy servants assaulted the Forge of Origination in Uldum and the Engine of Nalak'sha in Pandaria, the heroes of Azeroth were aided by the return of Wrathion. The black dragon provided the means to resist the Old God's seductive promises of power and his nightmarish visions of a horrific future. The heroes of Azeroth stormed Ny'alotha and fought through the twisted armies of the Black Empire. In the end, they channeled the full power of the Forge of Origination through the Heart of Azeroth, defeating N'Zoth and purging his corruption from the world. The leaders of the Horde and Alliance signed a treaty to bring the Fourth War to an end. The Battle for Azeroth was over, but the whereabouts of Sylvanas were still unknown....

In the aftermath of the Battle of Dazar'alor, Warchief Sylvanas Windrunner ordered Nathanos Blightcaller to set sail with the remnants of the Horde fleet. Using Xal'atath, Blade of the Black Empire as a compass, the Horde hoped to turn the war in their favor. The Alliance fleet engaged in pursuit, and both groups were ambushed by the naga as the sea opened beneath them. Trapped in Nazjatar, the ancient home of the naga, both factions were met by an ancient enemy: Queen Azshara, ruler of the naga and servant of the Old God N’Zoth. Meanwhile, Sylvanas Windrunner planned to execute Baine Bloodhoof for freeing Jaina Proudmoore’s risen brother Derek. Unbeknownst to her, Alliance and Horde forces were already on route to rescue the tauren chieftain. Upon meeting on the battlefield, the outfits led by Thrall and Jaina realized that only by working together they could hope to destabilize Sylvanas's command over the Horde, and decided to join forces. As Queen Azshara continued to dare those stranded in Nazjatar to face her, the champions learned from Magni Bronzebeard that a titan console was keeping N’Zoth prisoner within the Eternal Palace. As they fought their way through the Palace, the heroes discovered too late that it was a trap—though Queen Azshara was defeated, she successfully tricked the heroes into activating the console, releasing N’Zoth from his imprisonment. The Old God retrieved Queen Azshara and disappeared into the shadows, ready to once more unleash his terrifying might upon Azeroth. Left with no choice but to join forces completely against this new threat, the Alliance and the Horde headed into battle… but first, Sylvanas had to be stopped.

Lord Admiral Jaina Proudmoore led Alliance forces on a daring gambit to besiege the golden pyramid of Dazar’alor. They disabled most of the Zandalari fleet with clandestine explosives and distracted the Horde’s armies in the swamplands of Nazmir. By the time the Horde’s champions discovered the deception, the Alliance had already reached the steps of Dazar’alor. The ruler of Zandalar, King Rastakhan, fought to the death rather than surrender his ancient kingdom. Though their attack dealt a crippling blow to the Zandalari, the Alliance was forced to retreat as the Horde took back the city and mortally wounded High Tinker Mekkatorque. Determined to regain the upper hand in the war, Warchief Sylvanas Windrunner plotted to undermine the Alliance from within. She revealed a plan to twist the mind of Derek Proudmoore—Jaina's long dead brother, newly raised into undeath—and unleash him as a weapon against his family. Baine Bloodhoof refused to permit Sylvanas's warped scheme to unfold, so he chose to free Derek and return him to Jaina. When his defiance was discovered, the tauren chieftain was imprisoned as a traitor. Meanwhile, naga invaders assaulted the coastlines of Kul Tiras and Zandalar in increasing numbers. Repelling those attacks led Azeroth's champions to rediscover a lost artifact: Xal'atath, Blade of the Black Empire. The dagger's maddening whispers drew a band of heroes into the Crucible of Storms, where dark forces gathered to awaken the long-imprisoned Old God, N'Zoth. While the threat appeared to be contained, N'Zoth's numberless servants will not rest until their master rises once again...