《TNT: Evilution》是一款基于经典射击游戏引擎的重大Mod(模组),于1996年发布于PC平台。作为模组,它提供了全新的、完整的战役内容,玩家将扮演一名海军陆战队指挥官,在木卫一的UAC基地,对抗从地狱之船中涌出的恶魔,核心玩法是快节奏的射击与探索。该作品的价值在于它在原版框架内构建了一个独立的、高强度的战斗体验,并且已获得重制版本以适应现代系统。
","tokens":{"input":2450,"output":124,"total":2574}}本次体验的叙事核心围绕着UAC(联合航空航天公司)在木卫一(Io)上建立的维度传送门技术研究基地。最初,驻扎的太空海军陆战队成功击退了初步的恶魔入侵。然而,局势急剧升级,一艘规模异常庞大、明显由钢铁、血肉和骨骼等不洁材料构筑的飞船突然来袭。这艘地狱飞船突破了基地的防御,导致基地内所有人员迅速被屠杀或转化为僵尸。
\n\n玩家扮演的陆战队指挥官在最初的突袭中恰好外出,因此幸免于难。当他返回基地,看到那艘地狱飞船仍然悬停在上方时,他意识到发生了什么。为了阵亡的部队复仇,玩家踏上了清除所有被释放的恶魔的征程。战役最终以击败名为“恶魔喷吐者”(Demon-Spitter)的生物告终,但场景的结尾暗示着远方有新的动静和蓝光闪烁,预示着事件尚未完全结束。
\n\n作为一款Mod,其玩法紧密遵循了其母体游戏的高强度、高机动性射击风格,强调在全新设计的环境中进行激烈的战斗遭遇和探索。其价值主张在于提供了一个由独立团队制作的、完全自洽的战役体验。
\n\n该内容是自包含的。目前,与此特定修改版相关联的官方可下载内容(DLC)或资料片尚未发布。
\n\n这款作品被归类为Mod。这意味着它是由用户创建的内容,需要原始游戏软件才能运行,它从根本上改变或增加了基础游戏结构中的重要新材料。它代表了一种由社区驱动的、对原始体验的深度扩展,在既定的引擎限制内提供了新的地图和挑战。
\n\n该游戏仅在PC平台,具体为微软Windows系统上运行。
\n\n尽管其最初发布于1996年,但该作品至少获得过一次重制版(Remaster),这表明开发人员或社区一直在努力维护其兼容性,并可能对视觉或技术方面进行了现代化改进,以适应当前系统。
\n\n玩家的主要活动是穿越一系列新设计的、充满恶魔威胁的关卡,利用快速的移动和丰富的武器库来清除敌人,并探索地图以寻找出口或秘密区域。这是一种纯粹的、以战斗为核心的第一人称射击体验。
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TNT2 is a 32-map fan-made sequel to Team TNT's Evilution that originally began development in 2009. Its public beta received one of the 2023 Cacowards.

The UAC relocated their experiments to one of the moons of Jupiter. A spaceship, mistaken for a supply vessel, was granted access. But when it got close to the base, demons poured out. All your comrades were slaughtered or zombified. This time it's not about survival. It's about revenge. A remaster of TNT: Evilution made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

An oniric walking-simulator tribute to TNT: Evilution

A 32 map Boom compatible megawad for TNT:Evilution.

A 32 map replacement using TNT Evilution aesthetics for each map.

This tells a short story about a marine who got into the trouble at the TNT corporation base. It consists of three levels, the first of which is a short intro.

A Metroidvania Doom map featuring enemies from the Metroid series.

TNT: Revilution is a 32-level megawad and unofficial sequel to Final Doom's TNT: Evilution, developed by members of the Doomworld forums and released in 2017. The project had a long and turbulent development dating back to 2009, where it was originally part of TNT 2: Devilution before becoming a separate project led Steve Muller (Kyka) in 2014. After changing hands multiple times, the WAD under the leadership of Micah Petersen (Jaws in Space) was finished and uploaded to the /idgames archive on 29 May, 2017, and was followed by several bugfix patches.