《超级马力欧银河》是一款于2007年发行的3D平台冒险游戏,玩家扮演马力欧,为解救被库巴劫持的碧琪公主,展开星际冒险。核心玩法围绕在不同星球和星系间跳跃探索,其最大特色是引入了独特且多变的重力机制,玩家需利用这些机制在球形环境中解谜和前进。游戏流程主要依赖收集散落各处的能量星星来解锁新的宇宙区域。该作已获得一次官方重制,目前可在Wii和Wii U平台体验。
","tokens":{"input":2266,"output":131,"total":2397}}作为一款3D平台跳跃冒险游戏,本作的核心机制围绕着在各种独特的星体——行星和小型引力球体——上进行移动和探索展开。与系列以往的作品不同,游戏体验极大地依赖于重力机制的运用。玩家需要适应和掌握不同星球上独特的引力规则,这不仅影响角色的移动方式,也是解开环境谜题的关键。
\n\n主要的循环是穿越广阔的星系,收集散布在各个星球上的关键道具。玩家需要利用冒险中获得的各种能力和道具来克服障碍、击败敌人,并最终抵达每个关卡的终点。这种设计鼓励玩家深入探索,因为掌握不断变化的引力场是发现隐藏秘密和推进主线剧情的必要条件。
\n\n这款冒险作品最显著的特点在于其对球形几何和重力操控的创新性运用。每一个星系都引入了基于这些独特引力规则的全新环境谜题和平台挑战。这种持续引入新机制和新地理布局的设计,确保了玩家在穿越众多世界时都能保持新鲜感。
\n\n游戏进程与收集散布在各个星系中的“能量之星”紧密相关。通过收集足够数量的能量之星,玩家将解锁通往宇宙新区域的权限,从而使这场跨越星际的旅程得以继续,直至最终的对决。
\n\n作为系列的主线作品,本作完全聚焦于其核心的单人战役体验。官方并未发布任何可下载内容(DLC)或大型资料片。该游戏目前已通过官方方式被移植或重制,以适应新的硬件环境,确保其经典内容能够持续游玩。
","tokens":{"input":2460,"output":567,"total":3027}}The content of this game is suitable for all persons. It contains: Violence that is set in a cartoon, slapstick or child like setting

This second Nintendo Switch port of Super Mario Galaxy was released standalone and contains differences from the Super Mario 3D All-Stars version, such as an Assist Mode and extra pages in Rosalina's Storybook.



A port of Mario Galaxy 1 to the Nvidia Shield console fully translated into Mandarin, and bundled with quality of life features like HD resolution and 4k textures.


A port of Super Mario Galaxy included in Super Mario 3D All-Stars, featuring Joy-Con and touch controls, updated textures and a higher output resolution. Mario blasts off on an intergalactic quest to help Rosalina and save Princess Peach from Bowser’s assault of astronomical proportions. Defy gravity and hop across planets with optional motion controls, or pass a Joy-Con controller to a friend for some extra help in Co-Star Mode!

A mod for Super Mario Galaxy that reworks all stars in the game to make them more difficult. Some changes include reduced coins and life mushrooms, frame perfect jumps and more star chips and silver stars.

Super Mario Galaxy is an enhanced port of the Wii game under the same name) released only in China for the Nvidia Shield console. It was part of a batch of Nintendo games released for the console in a collaboration of Nintendo and NVidia. This port runs in 1080p at 60 frames per second, and had the gameplay adapted to work without the need of motion controls. All of the Nintendo games released in this deal ran on special versions of the emulator Dolphin, which made possible all of the changes applied.