《无冬之夜》是一款2002年发售的第三人称角色扮演冒险游戏,基于《龙与地下城》第三版规则。你将在被瘟疫笼罩的“无冬城”展开冒险,追查瘟疫源头并对抗邪恶势力。游戏核心玩法围绕角色定制、战术战斗和剧情选择展开。其独特之处在于引擎设计支持用户托管服务器,为社区内容创作和潜在的无限多人游戏框架奠定了基础。游戏拥有多个官方资料片和一次重制版,支持PC、Mac和Linux平台。
","tokens":{"input":2860,"output":128,"total":2988}}作为一款角色扮演与冒险游戏,其玩法重点在于探索、基于《龙与地下城》规则的角色定制、战术战斗遭遇,以及影响故事走向的叙事选择。玩家需要管理物品栏、发展技能,并在追寻主线任务的过程中与大量非玩家角色(NPC)进行互动。
\n\n本游戏的一个显著特点是它在提供扎实、规则驱动的RPG体验的同时,还内置了赋能玩家成为“世界构建者”的工具。其架构支持用户自建服务器,使得社区能够在既定的世界观内开发和运行持久的冒险,目标是构建一个内容潜力无限的框架。
\n\n虽然基础游戏提供了扎实的叙事体验,但多年来,该作品一直得到了大量附加内容的支撑。玩家可以探索八个官方扩展包,这些内容在主线剧情结束后引入了新的故事情节、区域和机制。此外,游戏还发布了一个官方重制版,以适应现代系统的显示需求。
\n\n由于其强大的模组和服务器托管能力,社区的活跃度是其持续生命力的关键。玩家可以参与由其他玩家主持的、基于原版规则和扩展内容构建的各种自定义战役和多人游戏体验。
\n\n玩家主要围绕角色创建、技能与法术的学习、基于规则的战斗决策,以及推进主线或社区自定义任务线来展开游戏。游戏强调玩家对角色发展路径的深度控制,并允许玩家在单人或多人环境中体验基于《龙与地下城》第三版规则的冒险。
\n\n这款经典RPG体验可在多个操作系统上运行,包括 Linux、PC (Microsoft Windows) 和 Mac 平台,确保了电脑角色扮演游戏爱好者的广泛可及性。
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Neverwinter Nights: Enhanced Edition is an updated version of the 2002 video game Neverwinter Nights. The Enhanced Edition is based on Neverwinter Nights: Diamond Edition and it comes with the base game as well as the Shadows of Undrentide, Hordes of the Underdark, Kingmaker, Witch's Wake and ShadowGuard expansions. Remastered version brings numerous technological improvements to the game, including an updated graphics engine and revitalized multiplayer support.

A chance meeting in a tavern may provide more than you bargained for, leading to a dangerous journey through desert and dungeon. This module provides a combination of challenging combat, numerous opportunities for the use of non-combat skills, and frequent occasions for role-playing and character interaction

Developed by an Indiana University team led by Edward Castronova, Arden was intended as a platform both for conducting research on economics and social systems in virtual worlds and for educating users about Shakespeare. The project was discontinued due to inadequate funding and dissatisfaction with the gameplay, with a release of what had been completed as a custom Neverwinter Nights module primarily based on Richard III.

Neverwinter Nights: Wyvern Crown of Cormyr is a premium module for the computer game Neverwinter Nights. It occurs in Cormyr. It features fully ridable horses, flowing cloaks, tabards and long coats, a new prestige class, the Purple Dragon Knight, and extensive new art, creatures, and tilesets.

Neverwinter Nights: Infinite Dungeons is a premium module for Neverwinter Nights. The game is a dungeon-crawler featuring an entirely randomized environment, items, and NPCs. The player journeys through Undermountain, killing hordes of hostile creatures and encountering traders, quest givers, and allies. The game is split into seven sections each corresponding to its ruler, a game's boss. A unique feature of the module is the map, which, when used, appears under a player's feet, showing the entire level and its sections, and the player position.

Neverwinter Nights: Pirates of the Sword Coast is a Premium module for Neverwinter Nights. It features a new storyline to play but has no technical improvements to the main game and previous add-ons. The story begins in the city of Neverwinter, and leads to a lengthy ship-borne, swashbuckling-style adventure

Neverwinter Nights: Shadowguard is a premium module for Neverwinter Nights. As the son of the Magistrate of the imperial city of Ghaarak you joined the Imperial Academy. Your astonishing work there brings up the interest of the ShadowGuard, an elite group of imperial agents and they ask you to join them. But as you get a deeper inside look into the organization, you discover that nothing is as it seems and the city Ghaarak is on the brink of destruction due to the Shadowguard.

Witch's Wake is a premium module for Neverwinter Nights. Witch's Wake uses an original game setting created for the module, completely independent of Neverwinter Nights' Forgotten Realms setting. It is a dark, mysterious world featuring unique sub-races with their own special abilities. The game features a story of a character who lost their memories and awakens on a field of battle.

Neverwinter Nights: Kingmaker is a premium module for the Neverwinter Nights game produced by Floodgate Entertainment and published by Infogrames Entertainment (now Atari). It was released in 2004. The module requires the Hordes of the Underdark expansion pack and offers around eight hours of gameplay. The module is set in his own setting which borrows many elements from Forgotten Realms and other D&D settings. The story takes place near the Keep of Cyan, a northern part of this world. The game's goal is to win the election and become the Lord of the Keep. In order to do so, the player character has to persuade at least 4 of 9 guilds to aid him. Only then the character will have a chance to fight his nemesis, the Masked Man - a mysterious mage who uses a small army of creatures to conquer the Keep. On his journeys, the player character also has to reveal the mystery of his own nature and past. An unknown ally of great power also helps the character by granting him a sentient magical weapon with a friendly personality. The player could enlist help from two of four NPCs who traveled with him before the beginning of the game.

Neverwinter Nights: Hordes of the Underdark is the second expansion for the role-playing game Neverwinter Nights. BioWare has created a dark and dangerous world of adventure set in the world of Dungeons & Dragons. Your hands are callused from many years of weapon play, your mind is sharp from hundreds of books studied, your feet are nimble from slipping unseen and unheard past thousands of guards and your faith is unshakable in the gods you worship... but will it be enough for this final terror? Will you stand once more for those who cannot? You are the last hope for the Forgotten Realms, you must face the unstoppable, you must decide the fate of all. You are a hero... but are you a legend? Epic levels, new prestige classes, new creatures, spells, feats, weapons and new tilesets to explore... endless adventure! Neverwinter Nights: Hordes of the Underdark will include a new 20-hour single player campaign, designed for high-level characters and set amidst the famous city of Waterdeep and the foreboding Underdark from the D&Dr game's Forgotten Realms campaign setting. Hordes of the Underdark will significantly expand upon the Neverwinter Nights universe, most notably with the addition of Epic Level gameplay. Based upon the rules published by Wizards of the Coast in the D&D game supplement Epic Level HandbookTM, Epic Levels will be available for characters who have reached level 20, allowing them to advance as far as level 40. In addition, Neverwinter Nights: Hordes of the Underdark will introduce several new prestige classes, including the Shifter, a druidic class specializing in shape shifting; dozens of new feats, such as Epic Reputation, Craft Weapon and Armor Skin; a multitude of new weapons and spells, many designed solely for epic level characters; challenging new creatures pulled straight out of the Underdark, including Mind Flayers, Beholders and Driders; several new character voice sets for even greater character customization; and 17 new epic soundtracks from composer Jeremy Soule.

Neverwinter Nights: Shadows of Undrentide offers role playing fans even more D&D features than the ground breaking original. Additions include new skills, including Tumble and Appraise; new feats, such as Divine Might, Extra Music and Bullheaded; new weapons, such as Holy Water Flasks and Choking Powder; new prestige classes, like Harper Scout; new monsters from the D&D universe, including Medusa, Cockatrice, Sphinx, and Female Fire Giant; and dozens of new spells. In addition, the expansion pack equips amateur module makers with additional content for the Neverwinter Nights Aurora Toolset, the groundbreaking software included with the full game that allows players to create their own universes, quests and storylines. The toolset will be augmented with all new tile sets for creation of new environments as well as new "Wizards" or automated guides, to help gamers build and play adventures of their own creation.