《Halo: Combat Evolved》是一款2001年发售的经典第一人称射击(Shooter)游戏。玩家扮演超级战士士官长,在人类文明濒临灭绝之际,被困于一个名为“光环”的巨大神秘人造环形世界。核心玩法围绕在广阔的地图上,使用人类及外星武器进行战略性战斗,同时引入了双武器携带限制和可充电护盾机制。游戏特色在于其流畅的操控感,以及步兵作战与载具驾驶的无缝结合,玩家需在探索中揭开“光环”背后的古老秘密。该作已在Xbox、PC等平台推出,并有高清重制版本。
","tokens":{"input":2645,"output":160,"total":2805}}这款于2001年首次发行的作品,为主机平台的第一人称射击游戏树立了新的标杆。玩家将扮演斯巴达战士——士官长(Master Chief),一位经过生物强化的超级士兵。故事背景设定在人类文明与狂热的外星种族联盟“星盟”(Covenant)的绝望抗争之中,星盟的目标是彻底消灭人类。在一次毁灭性的失败后,人类最后一艘幸存的飞船进行紧急跃迁,却意外发现了一个神秘的、巨大的环形人造世界,代号“光环”(Halo)。被困在这个外星结构上,玩家必须对星盟部队展开游击战,同时竞相揭开环世界内部隐藏的远古秘密。
\n这是一款以第一人称射击为核心的游戏,强调在广阔的开放环境中进行流畅的移动和战略性战斗。其成功的关键特征之一是引入了“双武器携带限制”,这迫使玩家在交战前必须对自己的装备配置做出战术选择。此外,引入了可再生的护盾系统,为玩家的防御管理增加了一个在当时许多同类射击游戏中不常见的维度。
\n\n游戏的核心循环围绕着与各种星盟敌人的激烈交火展开,这些敌人各自拥有独特的行为模式和优势。玩家需要使用多样化的人类和外星武器库,并在远程交火与近距离战斗之间灵活切换。
\n\n这款游戏独特之处在于它成功地将复杂的射击机制移植到了主机手柄上,这主要归功于其精炼的控制方案以及载具战斗的引入。玩家需要频繁地从步兵作战过渡到驾驶各种地面和空中载具,这为横跨环世界多样化地形的大规模战斗增添了显著的战术深度。
\n\n游戏氛围充满了孤立感和高风险的生存挑战。士官长远离地球,在飞船人工智能“科塔娜”(Cortana)的指引下,穿梭于古老的遗迹和敌对的外星设施之间。光环世界本身的环境是体验中的一个主要元素,场景在郁郁葱葱的外星丛林和宏伟的金属结构之间不断变化。
\n\n自首次发布以来,这款主游戏已在多个平台上广泛可用,包括初代Xbox、Xbox 360、PC(Microsoft Windows)以及Mac系统。需要注意的是,虽然核心体验保持一致,但该游戏多年来已获得官方的重制版(Remasters)和重制作品(Remakes),提供了更新的视觉保真度。
\n\n关于附加内容,本次发行的核心版本不包含任何可下载内容(DLC)。然而,它曾获得一个官方的扩展包(Expansion Pack),用于扩展基础游戏的内容。
\n\n这款游戏的原始版本首次发布于2001年11月。
","tokens":{"input":2837,"output":717,"total":3554}}The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence.
Medium level animated violence

Experience Where the Legend Begins Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, and refined controls, plus three brand-new prequel missions featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.

Start your engines! Prove your driving skills and win trophies in every race track! Unlock all 15 vehicles and customize your experience to your liking! Warthog Rally is a campaign mod that let's you race against the time to win trophies. You will unlock more vehicles as you win trophies. You can also choose to spawn in a bunch of enemies and add some passengers in your vehicle.

You are Zulu 1, the leader of fireteam Zulu, a Spartan III commando team. Take part in the Siege of Paris IV with pre-2000s art-style and classic-esque gameplay.

A custom mission for Halo: Combat Evovled, set in the Resistance universe. Your squad will infiltrate a British military base that is home to valuable Gray Tech, a powerful and experimental piece of technology that could change the course of the war. The objective is simple: get in, grab the tech, and get out. However, with heavy Chimeran forces, this is no easy feat. Get ready to lead your team, infiltrate the British base, and secure the Gray Tech. Good luck Specter.

Investigate a mysterious distress signal and find out what happened. Mercury Rising is a custom campaign mission based on a multiplayer map Mercury Falling.

CRASH AND SPLASH IN THE TWIN PACK OF THE DECAMILLENNIUM! Go beyond in an original mission by members from Digsite, Crash Site invites you right to the fight, reinforcing allies & eliminating Covenant on the search to uncover the island's mysteries.

In this mod, all enemies and allies will multiply once they die, turning small fights into a real battlefield not to mention the amount of explosions that there will be!

Halo CE+ is a 20th anniversary project by VKMT that encompasses all 3 main versions of Halo Combat Evolved: MCC, Custom Edition, and even Original Xbox. 4 brand new MP maps are included featuring new weapons, content, and even restored cut content from Halo 1's development. MCC users will also get 2 additional party maps. Users will also be able to download the tags and content used to build the mod and create their own maps.

Takedown: Extermination is the final level in the Operation Takedown series (Halo: Custom Edition Mod). Go after Patriarchus and find the forerunner weapon. Extermination features 8 mini-levels, all that bring their own refreshing style of gameplay, including a rainy forest, a city island, and a snowy plateau.

A new Firefight map for Halo Combat Evolved featuring weapons from the mod SPV3

A full, modded Campaign for Halo Combat Evolved that tweaks the sandbox to make a more gratifying and decision-based game, where every piece of that sandbox has a distinct role.

Firefight Descent: Quarantine is not your average firefight. Building upon the original Firefight Descent, a vicious enemy has been introduced into firefight that has rarely been seen before.

SPV3 is a total overhaul of the original Halo, adding new weapons, vehicles, enemies, features, graphics, extended levels, new levels, new story terminals and much much more. Featuring a total playtime of over 24 hours on Heroic and Legendary difficulties, SPV3 is the largest and most feature rich Halo campaign to date. And to top it off, it is built with gameplay as a focus first and foremost, meant to expand on yet capture what made Halo Combat Evolved one of the best first person shooters of all time.

Halo 1: NHE is a modded version of Halo: CE that allows for a dedicated Xbox to host games between two joining Xboxes on LAN. This allows for players on two separate Xboxes to play against each other without one Xbox having the advantage of being on host (i.e., both Xboxes are essentially playing on a dedicated server). It also includes other technical tweaks and new maps.

SOI's Singleplayer Adventure is a complete overhaul of the original Halo CE campaign, which provides updated graphics and new features. Every single aspect of the original campaign has been changed: characters, vehicles, weapons, even the BSP shaders and the musics. Other than aestethics, you will find also a wide range of weapons, each one with its unique functions. Assault Rifle has an attached grenade launcher (which acts like the Pro-Pipe from Reach), Rocket Launcher has an overcharged mode that fires faster rockets, Needler now is a burst-fire weapon, and so on. Vehicles have been improved as well, and same goes for the encounters and the actor_variants.

A reimagining of the fourth level of Halo: Combat Evolved with a visual overhaul, a complete redesign of the layout & weapon sets, and expanded set pieces.

Takedown: Project Lawson is a single player map based off the an extended version of the Danger Canyon bsp, as well as some custom BSP. It features complete cinematics as well as a variety of gameplay situations.

Relive your moments as Gray through Ice fields with updated cinematics, tagset, and gameplay. Catch up on the Takedown lore by replaying The Introduction that started it all.

As the Battle on Installation 04 rages on between the Covenant and UNSC forces, an evil so terrible lies silently in slumber. In the pursuit of knowledge and power, the Covenant unleash a force that even they fear. As Containment Facilities across Alpha Halo are breached, one in particular is at the forefront of this. On a lone island in the middle of Installation 04's many seas, a facility unlike the others contains something that will make the Flood thousands of times more formidable to combat. A Gravemind lies dormant deep inside the recesses of this vault. The Battle for Installation 04 is about to reach its pinnacle.

Welcome to Firefight Descent. Firefight Descent is not your average firefight. With a focus on cinematic vibes and player interaction, this map takes cues from many of the things that made past firefights great. Descent breaks away from the usual perceptions of firefight. The map makes use of infinite play, game-changing decisions, and cutscenes to give a new and fresh experience. It is also the first firefight map for Halo Custom Edition to use a bsp (or level geometry) specifically made for the purpose of firefight. -Before you start the firefight, take a look around. Who knows what things you might find.-
Showing 20 of 27 related games