《侠盗猎车手》是一款于1997年问世的经典沙盒犯罪游戏。作为系列开山之作,玩家在三个城市中扮演一名初级罪犯,通过抢车、肇事逃逸乃至谋杀等非法活动积累分数来完成黑帮任务。游戏核心机制是,分数同时充当金钱,可用于购买喷漆等服务,但花费会直接扣除总分,影响关卡目标达成。玩家需在五条生命内达到指定分数并到达指定地点以推进到下一关卡。游戏融合了射击、竞速和冒险元素,并包含一个官方扩展内容。
","tokens":{"input":2381,"output":144,"total":2525}}在每个阶段中,主要目标是累积分数,这个分数系统同时充当了玩家的资金计量器。这笔“资金”并非仅仅是得分记录,它可以被积极地用于购买游戏内的物品,例如车辆的喷漆服务,这为动作场面增加了一层资源管理的考量。
\n成功达到目标分数后,玩家必须驾驶载具前往一个指定的地点来完成当前关卡,从而解锁下一个挑战。这种分数积累与资源消耗之间的相互作用是游戏进度的关键。
\n\n作为一名有抱负的犯罪分子,你的任务是为黑帮执行各种零工。成功的路径涉及执行一系列非法活动。这些活动范围广泛,从最基本的盗窃车辆到更严重的罪行,如肇事逃逸和谋杀,所有这些行为都计入所需的分数积累中。
\n\n一个直接关联到游戏进度的独特机制是:任何花费在车辆定制或其他购买上的金钱都会直接从当前的总分数中扣除。这意味着,虽然消费提供了即时效用,但它也同时将玩家推离了实现关卡完成所需的分数门槛,要求玩家在资源分配和分数目标之间进行策略性抉择。
\n\n关于后续内容,这款主游戏版本包含一个官方的扩展包。目前没有记录显示针对这个1997年初始版本的重制版或高清重制版。
\n\n这款主游戏最初发布于DOS和PC (Microsoft Windows)平台,随后也登陆了PlayStation和任天堂64主机。游戏类型涵盖了射击、竞速和冒险元素,体现了其早期对开放世界犯罪模拟的多方面尝试。
","tokens":{"input":2575,"output":548,"total":3123}}Advice for consumers Contains glamorisation of crime and occasional strong bad language. Brief outline of the game 2D top down view free roam action game. Gameplay is based around being a criminal and includes stealing cars, shooting other gangsters, shooting pedestrians, driving over people and fighting off the police. Content specific issues Characters are indistinct, undetailed and all gameplay is top down 2D. Although there is blood, characters' reactions to being hurt or injured are non-realistic. The game features frequent mild bad language in on-screen speech bubbles including 'asswipe', 'shit' and 'bastard'. Also the game contains an introductory song that includes use of the word 'fuck'.
Medium level animated violence, Adult themes

Grand Theft Auto 64 is an unreleased port of Grand Theft Auto for the Nintendo 64 which was cancelled before being revealed to the public.

The Game Boy Color version of Grand Theft Auto was unabridged, which was quite a technical achievement due to the sheer size of the cities, converted tile-for-tile from the PC original, making them many times larger than most Game Boy Color game worlds were because of the handheld's limited hardware. This Game Boy Color version also had an exclusive character named Kelly, who could be renamed Sumner, and activate a cheat code which unlocks 15 characters, based on the games' creator. Wanted Levels were represented by a trouble bar in the Game Boy Color. The game also features a radically different soundtrack from the PC and PS1 versions, replacing all the songs that play on the radio and menus in those versions with 8-bit instrumental tracks composed by Anthony Paton.

Grand Theft Auto: London 1969 is a mission pack for Grand Theft Auto. The game uses the same game engine as Grand Theft Auto, thus having similar graphics and gameplay. Like Grand Theft Auto, the mission pack is divided into sub-sections with short cut scenes between.