《Black & White》是一款2001年发行的策略模拟游戏,玩家扮演一位新生的神祇,在一个世界中塑造环境并统治人民。核心玩法围绕神迹干预和培养一个巨型生物化身展开,你的善恶选择将直接决定信徒的崇拜方式,并影响世界的走向。游戏融合了即时战略、模拟和解谜元素,你需要通过神迹与敌对神祇抗衡,夺取“信条”以求成为世界的主宰。该作的独特之处在于其道德二元性与神、生物、信徒三者间的紧密反馈系统。
","tokens":{"input":2627,"output":139,"total":2766}}一个至关重要的机制是选择一个陆地上的生物作为你在世界中的物理代表。这个生物将由玩家亲自抚养和训练。它的成长方向完全取决于玩家的道德倾向:它可能成长为一个服务于仁慈之神的温和巨人,也可能蜕变成一个与邪恶为伍的巨大毁灭性力量。
\n\n本游戏通过强调道德上的二元对立以及神圣选择带来的直接、可见的后果而脱颖而出。与传统策略游戏不同,游戏的成功衡量标准不仅在于征服,更在于你所培养的世界的精神和物理状态。神祇、生物化身以及信徒群体之间的关系构成了一个复杂且相互关联的系统。
\n\n故事始于玩家因一个绝望家庭的祈祷而被召唤到世间。在拯救了他们之后,玩家被引入了对抗至高神祇“Nemesis”(涅墨西斯)的冲突中。Nemesis企图利用一种名为“Creed”(信条)的强大能量源消灭所有其他神祇。故事情节在多个岛屿上展开,涉及结盟、背叛,以及收集对抗主要反派所需的“Creed”碎片。
\n\n这款游戏主要吸引那些喜欢深度模拟、道德选择对世界产生直接影响的策略游戏爱好者。由于其独特的上帝视角和对生物培养的侧重,它也适合喜欢非传统RTS体验的玩家。游戏在最初发布后,获得了一个可下载内容(DLC)作为补充内容。
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Black & White is a critically acclaimed strategy game designed by Peter Molyneux and developed by his then-new company, Lionhead Studios. Though released on PC, a port was planned for the Sega Dreamcast, but was canceled (along with a port to the PlayStation). It is assumed that had it been released, publishing would have been handled by Sega. Unlike many canceled Dreamcast games, Black & White was heavily advertised, appearing at E3 2000 and as a video in Dream On Collection 4. A number of screenshots of the Dreamcast version were distributed by Sega Europe around this period, which suggest that the game would have taken a slight graphical hit if released on the system. According to Peter Molyneux, the Dreamcast would have been VMU support, where players could upload their creatures and have them fight others. It would have also featured online multiplayer. Black & White was originally due to appear in late 2000 before being pushed back to "the first half" of 2001. It missed this deadline and did not appear at E3 2001, with rumours stating that Sega had scrapped the project following their decision to leave the hardware business. The PC version was released in March 2001.

Black & White: Creature Isle is an expansion pack for the PC game Black & White by Lionhead Studios. It was released for Mac OS X in December 2002.