《失忆症:黑暗后裔》是一款2010年发行的生存恐怖冒险游戏。玩家扮演的丹尼尔在普鲁士的布伦嫩堡城堡中醒来,失忆后必须探索黑暗环境,解开谜题,并躲避追杀他的怪物。游戏的核心机制是“理智系统”,黑暗和恐惧会削弱理智,导致幻觉,玩家需管理光源来维持心智。由于无法战斗,游戏强调纯粹的逃生、潜行和资源管理,营造出极度的无助感和心理恐惧氛围。该作支持PC、主机及Switch等平台。
","tokens":{"input":2470,"output":140,"total":2610}}这是一款生存恐怖冒险游戏,将玩家置于一个充满不安和心理压力的阴森氛围之中。游戏的核心体验围绕着探索、解谜以及在一个黑暗、阴森的普鲁士城堡中躲避威胁展开。该作于2010年发布,目前可在PC (Microsoft Windows)、Linux、Mac、PlayStation 4、Xbox One以及Nintendo Switch等多个平台上体验。游戏包含一个资料片,但本体目前没有额外的可下载内容或重制版本。
\n游戏设定在1839年。玩家扮演的角色是丹尼尔(Daniel),他在普鲁士布伦嫩堡城堡(Brennenburg Castle)的迷宫般的大厅中醒来,对自己的过去几乎一无所知。他唯一能记住的是自己的名字,以及他正在被一个未知的、恐怖的实体——一个“活生生的噩梦”——所追捕。丹尼尔发现了一张由过去的自己留下的字条,揭示了他故意抹去记忆,因为他无法承受失去纯真所带来的后果。这张字条指引丹尼尔深入城堡的“内圣所”,刺杀城堡的男爵亚历山大(Alexander)。核心冲突围绕着在逃避潜伏在阴影中的恐怖威胁的同时,拼凑出导致他陷入绝境的破碎记忆。
\n\n使这款游戏脱颖而出的关键在于它对玩家无助感的强调。与许多以战斗为导向的恐怖游戏不同,直接对抗是行不通的。主要的玩法循环围绕着潜行、躲藏以及逃离怪物的威胁。
\n\n管理生存的关键机制是主角的理智值。暴露在黑暗中、目睹恐怖事件或遭遇怪物都会迅速消耗理智。理智值过低会导致视觉和听觉上的幻觉,使导航和解谜变得异常困难,并加剧偏执感。玩家必须积极管理他们的环境,寻找油灯和火柴等光源来维持精神稳定。
\n\n由于无法进行战斗,玩家必须依靠环境互动和资源管理。寻找灯油和火柴是至关重要的生存任务。探索需要在漆黑的环境中小心翼翼地移动,玩家常常需要在能见度低和因长时间处于黑暗中而消耗理智的风险之间做出权衡。谜题通常涉及操作环境或使用收集到的物品来解锁城堡中新的区域。
\n\n这款游戏最鲜明的特点是其对让玩家感到完全脆弱的坚定承诺。完全缺乏任何攻击能力,迫使玩家将注意力高度集中在大气张力和心理恐怖上。环境本身——这座城堡——充当了持续的对手,要求玩家仔细管理光影,以在探寻自己黑暗过去的同时,保持主角的心智完整。
\n\n这款备受评论界赞誉的生存恐怖体验可在广泛的现代和经典系统上运行,确保了有兴趣体验其氛围的玩家能够广泛接触到它。当前支持的平台包括PC (Microsoft Windows)、Linux、Mac、PlayStation 4、Xbox One以及Nintendo Switch。
","tokens":{"input":2664,"output":754,"total":3418}}No Rating Summary

Sclerosis is a recreation of the 2010 game Amnesia: the Dark Descent by Frictional Games in VR with motion controls. It requires the original game to play.

A Total Conversion for Amnesia: TDD. A parallel space & time, your story. No memories of last night. Strange. Being a little paranoid, you junkie? Reconsider your bad habits someday… for now, recover crucial documents before leaving the country tomorrow. Be quick, don't think. Easy.

Fleeing Brenneburg picks up where The Dark Descent ends. In the Orb Chamber after killing Alexander, right as he and his dreams vanish in a bluish mist. At this point, the shadow nor any of the servants are present in the Brennenburg castle. It's empty. Almost. Feeling of guilt is what Daniel goes through as he remembers leaving Agrippa alone, trapped in his human vessel, before he starts his journey out of the castle. Being in the lowest depths of the castle, Daniel has to go and follow his own footprints back. He was confident in his ability of ascending out of the darkness after he successfully descended into it. But something was off. He knew the feeling very well, the feeling of something lurking in the shadows. Going through The Chancel, Cistern Entrance, The Cistern, Prison North at a steady pace, with no signs of slowing down.. Daniel had frozen in fear. A lifeless body, nowhere to be found. Making him wonder whether the hellfire to wash away his sins was yet to be put out.

You escape the unimaginable horror and find yourself in The Old Harman's Castle. You must find Francis Harman, the castle owner, to find out what's after you.

Amnesia: Final Revelations is a 4+ hours long mod for Amnesia: The Dark Descent. You take the role as Lee Hawkins, a young man from Cyprus who goes on a trip to Gothfair Village in hope to solve the mysterious events that has occurred in and around the village. Lee, just like his grandfather, believe the events may have something to do with the remains of the Crusaders influence. Little does he know that this trip will reveal more than he could ever imagine.

Total Conversion (mod) for the game Amnesia: The Dark Descent. Penumbra: Necrologue is a community-made mod interpreting the continuation of the Penumbra series. The game starts right where the last game in the series ended (Penumbra: Requiem). Join Philip in the last part of his journey as he tries to find the answers to everything he witnessed in the Archaic Shelter while trying to stay alive from the many horrors that await him deep below the ice.

Your name is Jean. You are 42 years old. You live alone with your wife Evangelyne in your French estate. These are the only things you know for sure. You awaken in your home, with no memories of the past few weeks. Your wife is nowhere to be found. Through the windows you can only see inky blackness. What’s more, you can hear something stalking the hallways of your home. And it’s getting closer.

I fear my life is in peril. Where I am or how I got here I have no recollection of, for my memory is fragmented and my mind scattered. I find it necessary to write down my thoughts for fear of losing them again. I don't know how many times I have drifted in and out of consciousness, or for how long I have been here. I see visions beyond this nightmare, visions of wood and carpet instead of stone and dirt... I hear rain.

Amnesia: The Great Work is a 2013 partial conversion scenario for Amnesia the Dark Descent. You are Charles Longden, an archaeologist studying Minneburg, a German castle abandoned due to recent cave-ins. You are sleeping late one morning when you are shaken awake by a tremor running through the castle. There is no sign of your partner, Jane. Where has she gone?

Derrek lives with his mother, his father, is said to still be serving the country making some sort of medicine that can heal a human being via drinking some sort of substance. Derrek has never been allowed past the second floor, where his bedroom is, his fathers workshop takes up everything from the third floor, and The Attic. The story begins with Derrek reminiscing about his past, when him and his father used to sit on the deck outside of his bedroom as a young child. Derrek realizes, now that he is almost ready to make a family, and move into his own mansion, he should find out what is going on, and why his dad has been missing for 16 years, and why his mother has never said anything. The player (you) begins the story when Derrek comes to this realization, and must continue through the adventure, revealing secrets of a family secret, that will forever tear him apart, so long as nothing tears him apart first.

You're Gary. You recently got invited to a party by your close friend Nicholas. The party is hosted by a man named Thomas, who you hardly know anything about except that he's one of Nicholas friends. Later at the party, you're having a blast! The party is great, but maybe a little to great since you passed out after having a little to much to drink. While your asleep, thanks to some terrible nightmares, you wake up in the middle of the night, and notice that something's not right...

A Full Conversion mod for Amnesia: The Dark Descent I can only remember two things. The first is that my name is Edward, and the second is a thought that I cannot get out of my head. "Do not fear the darkness." It eats away at the back of my mind. Everything, everyone I ever knew is gone. My memories have completely blurred. Simply nothing remains. Do not fear the darkness... Flashes of people, places, things I once knew... it's all gone. Forty years, or so I estimate, of living just... gone. There's an empty potion bottle next to me. It reeks of chemicals, and there's a strange viscous, pink liquid stuck to the sides. What have I done... Do not fear the darkness!

Lost the Lights is a full custom story made to give you an all new experience with Amnesia. It features a complete new story with over 25 completely new levels. Solve puzzles, run away from fearsome enemies. And above all, Don't get spotted.

You wake up in an uninviting room with the foreboding feeling that something is lingering outside... You recall a dark figure stalking you the night before... No, it must have been your mind playing games with you. You remember tightly closing and locking the door before resting. The key is no longer in the keyhole and the door appears unlocked. Who, or what, could have gotten through from the other side? Is something after you?

You are Emma, daughter of esteemed scientist, Dr. Robert Coleman. Ever since his discovery of the mythical Orb of Power, he has vanished, leaving you alone in the family estate. With strange things happening, you wonder what has happened to him. The story begins as you wake up in your room to find an ominous note from your lover. As you play, you will unravel Emma's Story.

You need the turn off the generator. Do it fast. What a great story.

White Night is a total conversion mod for Amnesia: The Dark Descent; and focuses on mostly storytelling. This is an old-school type thriller. Although it's not mainly a horror game, it'll have its scares; and will offer beautifully designed levels in an old-fashioned asylum with various puzzles to solve. You will discover what happened to David, what he did, and why the mod is called "White Night". But, how are you going to be sure what's been told you, or what you see is the truth?

You play as a young child who wakes up in the middle of the night during Christmas Eve at a noise, and goes out on a search to find Santa.

You play as Olaf and your house may be haunted so be careful.

Discover the mysteries of "Living Machine"... "It is the year 1887, you and your wife Nina have been invited to Lord Harris's feast, which was going to happen inside of his manor at the countryside of Norfolk. The main person of that event, Lord Harris of Norfolk, was widely regarded as an eccentric and odd engineer due to his researches on steam powered machines and engines. On that night, 19th of October 1887, after several hours of feasting you felt drunk. You made your way to your guest room, you've laid on the floor and fell asleep... " What's waiting for you after you wake up? Or will you ever wake up?
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