GoldenEye 007 este un shooter la persoana întâi din 1997, bazat pe filmul James Bond. Jucătorul parcurge o campanie single-player cu 20 de misiuni, punând accent pe obiective specifice și progres bazat pe scenarii, folosind diverse arme și gadgeturi. Elementul distinctiv este modul multiplayer local pe ecran divizat pentru până la patru jucători, care a influențat genul FPS pe consolă. Nu există conținut descărcabil disponibil pentru acest titlu principal.
","tokens":{"input":2101,"output":127,"total":2228}}Campania pentru un singur jucător oferă multiple niveluri de dificultate, permițând ajustarea provocării. Progresul în joc este legat direct de finalizarea acestor sarcini variate, care frecvent includ elemente de stealth (infiltrare) alături de confruntări directe. Jucătorii au la dispoziție o selecție de arme și gadgeturi adecvate operațiunilor de spionaj, utilizate în medii care variază de la facilități securizate la locații exotice.
\n\nBucla principală de gameplay se concentrează pe navigarea acestor niveluri detaliate, folosind arsenalul disponibil pentru a atinge obiectivele misiunii, care pot include infiltrarea, recuperarea de date sau neutralizarea țintelor, menținând în același timp natura discretă așteptată de la protagonist.
\n\nDincolo de aventura single-player, acest titlu este recunoscut pe scară largă pentru componenta sa robustă de multiplayer local. Suportând până la patru jucători în modul split-screen, opțiunile competitive includ scenarii clasice de tip deathmatch, moduri pe echipe și posibilitatea de a selecta diverse personaje extrase din universul James Bond.
\n\nModul multiplayer competitiv local a devenit o caracteristică definitorie a jocului, stabilind elemente fundamentale pentru experiențele FPS pe consolă care au urmat. Această funcționalitate oferă acțiune competitivă imediată și accesibilă pentru grupurile care joacă împreună pe același sistem.
\n\nLansat inițial în 1997 exclusiv pentru Nintendo 64, acest titlu a primit ulterior un remake oficial și o remasterizare pe platforme mai noi, indicând o relevanță continuă a proprietății intelectuale.
\n\nPachetul principal al jocului nu include conținut descărcabil (DLC) sau expansiuni oficiale. Acesta se prezintă ca o experiență completă la lansare.
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GoldenEye 007 was to be remastered for Xbox Live Arcade in 2007. After being cancelled due to disagreements between license holders the game was leaked in 2021 in full in nearly ready to ship condition.

The Spy Who Loved Me 64 is a full campaign mod for GoldenEye that aims to recreate the original film from 1977. Currently available as a demo that features the first 3 levels of the game, and a glimpse of the multiplayer in level 4. Level 1 will take the player to the opening scene of the movie in the Alps. Level 2 will take place in a search for answers in Egypt, and Level 3 will pit the player up against a major assassin. The project was made with a console first mentality, and has been thoroughly tested to run on N64 hardware. An Expansion Pak is required, however.

Tomorrow Never Dies 64 is a 13-level fan-made campaign pack for GoldenEye on Nintendo 64, based on the Bond movie of the same name. This mod features custom levels, characters and guns crafted by members of the N64 Vault community – in addition to a specially-composed soundtrack. The Expanded Edition adds "Countdown Critical", "Expect To Die" and "Girl Power Mode" cheats to the base game.

James Bond returns! Relive the timeless gameplay that defined a gaming generation as you guide 007 through a global adventure. Use stealth and force as you see fit to complete your objectives, enjoying achievements and upgraded features that bring Bond to a new age.

A mod for GoldenEye that replaces all of the characters with ones from the Mario universe along with edited dialog to make more sense with the characters, however the story itself is mainly the same as the original. Some minor changes have been made to the levels to work better with the characters, as well as incorporate scrapped and/or new content.

Goldfinger 64 is a fan re-imagining of the 1997 Nintendo 64 game Goldeneye 007. The goal of the project is to replace all 20 of the original Goldeneye levels and missions with new ones, based on the 1964 movie Goldfinger.

The GoldenEye story comes to life once again with an updated single player storyline featuring Daniel Craig as Bond and written by Bruce Feirstein, the screenwriter for the original movie. Surprise enemies covertly or engage in a full on firefight and use Bond's latest gadget to uncover intel in augmented reality as you relive all the classic GoldenEye movie moments. Infiltrate the dam and destroy the facility; chase Ourumov in the tank through the streets of St. Petersburgh; and investigate the secret jungle base. BRINGING MULTIPLAYER BACK TO ITS ROOTS. – Splitscreen returns to the first person shooter in GoldenEye – 4 players in the same room, on the same screen. The extensive variety of characters, game modes and weapons lets you customize the perfect experience from over 500 split screen game combinations 40 unique characters: Play as your favorite Bond characters and villains, including 8 classic characters – Oddjob, Jaws, Scaramanga, Baron Samedi, Dr. No, Rosa Klebb, Red Grant, and Blofeld 17 special game modifiers: Mix and match to create a unique gaming experience every time you play. Put a twist on standard game types with special modes like Paintball, Melee Only and You Only Live Twice A vast arsenal of weapons and gadgets: Eliminate adversaries with Bond's signature P99 and an assortment of automatic and sniper rifles, or ensure a surprise attack with proximity mines Online multiplayer: GoldenEye also features online multiplayer for up to 8 players designed for seasoned FPS online gamers with unique modes and a robust XP system for unlockables and achievements