월드 오브 워크래프트의 일곱 번째 대규모 확장팩인 '격전의 아제로스'는 2018년에 출시되었으며, 불타는 군단 격퇴 후 동맹과 호드 간의 내전으로 초점이 옮겨집니다. 플레이어는 새로운 대륙(쿨 티라스, 잔달라)을 탐험하며 세력 간의 전쟁 캠페인에 참여하고, 새로운 동맹 종족을 해금합니다. 핵심 시스템으로는 아제로스 심장 목걸이를 통한 지속적인 캐릭터 성장이 있으며, 이는 본편 게임에 완전히 통합되어 레벨 상한선 확장 및 새로운 던전/레이드 콘텐츠를 제공합니다.
","tokens":{"input":2914,"output":156,"total":3070}}중심 주제는 재점화된 진영 전쟁을 중심으로 전개됩니다. 이전 장의 대격변 이후, 얼라이언스와 호드 간의 신뢰는 완전히 무너졌습니다. 영웅들은 새로운 동맹을 모으고, 강력한 자원을 확보하며, 불확실한 미래를 헤쳐나갈 아제로스의 리더가 누가 될지 결정하기 위해 여러 전선에서 전투를 벌여야 합니다. 분위기는 이전 동맹 간의 고조되는 긴장감과 대규모 군사적 대립으로 특징지어집니다.
\n\n중요한 서사적 요소는 티탄으로부터 선물을 약속하며, 다가오는 위협으로부터 세계를 구하는 데 도움을 줄 용사를 찾는 마그니 브론즈비어드와 관련이 있습니다. 이 갈등을 관통하는 서사적 흐름은 전체 퀘스트 지역에 걸쳐 전개되는 장대한 '전쟁 대장정'으로 구성되어 있습니다.
\n\n이 콘텐츠는 기본 게임 경험을 크게 향상시키는 실질적인 확장팩으로, 접근을 위해서는 기본 타이틀 소유가 필요합니다. 다음과 같은 몇 가지 주요 추가 사항을 도입했습니다:
\n\n이것은 완전한 확장팩이므로 독립형 경험이 아닙니다. 기본 월드 오브 워크래프트 게임이 필요하며 기존 게임 세계에 직접 통합되어 레벨 상한선을 높이고 퀘스트, 탐험에서 엔드게임 활동에 이르기까지 게임 플레이의 모든 측면에 영향을 미치는 새로운 시스템을 도입합니다. 콘텐츠의 범위는 이전의 주요 확장팩과 유사하며, 진영 갈등에 초점을 맞춘 수백 시간 분량의 새로운 콘텐츠(던전, 공격대, 월드 퀘스트 포함)를 제공합니다.
\n\n아제라이트라는 강력한 자원의 추구는 이 확장팩의 주요 동력이 됩니다. 이 자원은 아즈샤라의 심장 시스템에 동력을 공급하며, 이는 확장팩 기간 동안 주요 캐릭터 능력치 성장 메커니즘 역할을 합니다. 이 시스템은 이전의 유물 기반 성장을 대체하며, 자원 통제라는 확장팩의 주제와 직접적으로 연결된 고유한 캐릭터 강화 경로를 제공합니다.
\n\n이 확장팩은 미주, 유럽, 대만, 한국, 호주/뉴질랜드 전역에서 동시 출시되었다는 점에서 주목할 만합니다. 이 콘텐츠 장에 대해 특별히 출시된 추가적인 공식 확장팩이나 DLC 팩은 없습니다.
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Freed at long last from his titan-wrought prison, the Old God N'Zoth returned to his seat of power—Ny'alotha, the Waking City. There he gathered his forces and prepared to unleash a new age of madness upon the mortal world. Elsewhere in Azeroth, a different battle raged on. Varok Saurfang, after rescuing Baine Bloodhoof, recruited assistance from Thrall, Anduin—who mustered the Alliance—and Horde dissidents. Saurfang's was a battle for honor, for the very soul of the Horde. The combined army traveled to the gates of Orgrimmar where Saurfang challenged Sylvanas Windrunner to Mak'gora, a duel for the title of Warchief. Empowered by a mysterious force, Sylvanas struck a lethal blow to the old soldier after proclaiming that "the Horde is nothing". She discarded the mantle of Warchief and left Orgrimmar, losing support from all but a few clandestine loyalists. With the armies of both the Horde and Alliance depleted from the long war, N'Zoth sensed the perfect time to strike. As his shadowy servants assaulted the Forge of Origination in Uldum and the Engine of Nalak'sha in Pandaria, the heroes of Azeroth were aided by the return of Wrathion. The black dragon provided the means to resist the Old God's seductive promises of power and his nightmarish visions of a horrific future. The heroes of Azeroth stormed Ny'alotha and fought through the twisted armies of the Black Empire. In the end, they channeled the full power of the Forge of Origination through the Heart of Azeroth, defeating N'Zoth and purging his corruption from the world. The leaders of the Horde and Alliance signed a treaty to bring the Fourth War to an end. The Battle for Azeroth was over, but the whereabouts of Sylvanas were still unknown....

In the aftermath of the Battle of Dazar'alor, Warchief Sylvanas Windrunner ordered Nathanos Blightcaller to set sail with the remnants of the Horde fleet. Using Xal'atath, Blade of the Black Empire as a compass, the Horde hoped to turn the war in their favor. The Alliance fleet engaged in pursuit, and both groups were ambushed by the naga as the sea opened beneath them. Trapped in Nazjatar, the ancient home of the naga, both factions were met by an ancient enemy: Queen Azshara, ruler of the naga and servant of the Old God N’Zoth. Meanwhile, Sylvanas Windrunner planned to execute Baine Bloodhoof for freeing Jaina Proudmoore’s risen brother Derek. Unbeknownst to her, Alliance and Horde forces were already on route to rescue the tauren chieftain. Upon meeting on the battlefield, the outfits led by Thrall and Jaina realized that only by working together they could hope to destabilize Sylvanas's command over the Horde, and decided to join forces. As Queen Azshara continued to dare those stranded in Nazjatar to face her, the champions learned from Magni Bronzebeard that a titan console was keeping N’Zoth prisoner within the Eternal Palace. As they fought their way through the Palace, the heroes discovered too late that it was a trap—though Queen Azshara was defeated, she successfully tricked the heroes into activating the console, releasing N’Zoth from his imprisonment. The Old God retrieved Queen Azshara and disappeared into the shadows, ready to once more unleash his terrifying might upon Azeroth. Left with no choice but to join forces completely against this new threat, the Alliance and the Horde headed into battle… but first, Sylvanas had to be stopped.

Lord Admiral Jaina Proudmoore led Alliance forces on a daring gambit to besiege the golden pyramid of Dazar’alor. They disabled most of the Zandalari fleet with clandestine explosives and distracted the Horde’s armies in the swamplands of Nazmir. By the time the Horde’s champions discovered the deception, the Alliance had already reached the steps of Dazar’alor. The ruler of Zandalar, King Rastakhan, fought to the death rather than surrender his ancient kingdom. Though their attack dealt a crippling blow to the Zandalari, the Alliance was forced to retreat as the Horde took back the city and mortally wounded High Tinker Mekkatorque. Determined to regain the upper hand in the war, Warchief Sylvanas Windrunner plotted to undermine the Alliance from within. She revealed a plan to twist the mind of Derek Proudmoore—Jaina's long dead brother, newly raised into undeath—and unleash him as a weapon against his family. Baine Bloodhoof refused to permit Sylvanas's warped scheme to unfold, so he chose to free Derek and return him to Jaina. When his defiance was discovered, the tauren chieftain was imprisoned as a traitor. Meanwhile, naga invaders assaulted the coastlines of Kul Tiras and Zandalar in increasing numbers. Repelling those attacks led Azeroth's champions to rediscover a lost artifact: Xal'atath, Blade of the Black Empire. The dagger's maddening whispers drew a band of heroes into the Crucible of Storms, where dark forces gathered to awaken the long-imprisoned Old God, N'Zoth. While the threat appeared to be contained, N'Zoth's numberless servants will not rest until their master rises once again...