1987년에 출시된 이 확장형 게임은 플레이어를 외계 행성 제베스(Zebes)로 보내 악의 축인 마더 브레인(Mother Brain)의 위협으로부터 은하계를 구하는 임무를 부여합니다. 핵심 게임플레이는 비선형 탐험과 액션 플랫폼 요소가 결합된 방식으로, 플레이어는 아이스 빔, 하이 점프 부츠 등 필수 파워 아이템을 획득하며 미로 같은 던전을 헤쳐나가야 합니다. 이 타이틀은 플랫폼과 어드벤처 장르에 속하며, 핵심 경험을 심화하고 확장하는 데 중점을 둡니다. 현재까지 이 버전에 대한 별도 DLC는 확인되지 않았으며, 리메이크 버전이 존재합니다.
","tokens":{"input":2320,"output":171,"total":2491}}주요 무대는 끝없는 비밀 통로와 숨겨진 위험으로 가득 찬 미로 같은 행성 제베스입니다. 이 환경은 플레이어가 행성의 위험한 내부 깊숙이 파고들면서 신중한 이동과 자원 관리를 요구합니다. 탐험의 과정 자체가 생존의 핵심 요소로 작용합니다.
\n\n게임플레이는 비선형적 탐험과 액션 플랫포밍 요소가 결합된 형태를 중심으로 진행됩니다. 성공 여부는 환경 곳곳에 흩어져 있는 필수적인 업그레이드를 발견하고, 조우하는 적들을 생존해 나가는 능력에 달려 있습니다. 플레이어는 생존과 진행을 위한 주요 도구인 특수 우주복을 활용합니다.
\n진행에 결정적인 요소는 귀중한 에너지를 흡수하여 생명 유지 시스템을 유지하고, 이동 능력과 전투 능력을 근본적으로 변화시키는 강력한 아이템들을 획득하는 것입니다. 여기에는 아이스 빔(Ice Beam), 웨이브 빔(Wave Beam), 하이 점프 부츠(High Jump Boots), 그리고 이전에는 접근할 수 없었던 구역으로 진입을 가능하게 하고 환경적 위험으로부터 보호해 주는 바리아(Varia) 슈트 강화 기능 등이 포함됩니다.
\n\n궁극적인 목표는 행성을 통제하며 메트로이드를 이용해 은하계 파괴를 꾀하는 마더 브레인의 위협을 무력화하는 것입니다. 이 대결은 플레이어가 획득한 기술과 장비를 시험하는 최종 관문 역할을 합니다.
\n\n이 타이틀은 플랫포머 및 어드벤처 장르에 속합니다. 닌텐도 R&D1이 개발했으며 닌텐도와 플레이트로닉이 퍼블리싱을 맡았습니다. 닌텐도 엔터테인먼트 시스템, Wii, Wii U, 닌텐도 3DS 및 아케이드 시스템을 포함한 여러 플랫폼에서 이용 가능합니다.
\n\n현재 시점에서 이 특정 버전의 게임과 관련된 다운로드 콘텐츠(DLC)나 추가 확장팩은 목록에 없습니다. 다만, 핵심 경험이 새로운 하드웨어에 맞춰 재해석되었음을 나타내는 리메이크 버전이 하나 존재한다는 점이 확인됩니다.
\n\n'확장된 게임' 분류는 이 버전이 선행 작품에서 제시한 범위, 메커니즘 또는 서사적 구조를 상당히 넓혔음을 의미합니다. 이 유형의 가치 제안은 종종 새로운 능력이나 더 넓은 탐험 영역을 통합하여 기초적인 경험을 보다 포괄적이거나 세련된 형태로 제공하는 데 있습니다.
","tokens":{"input":2510,"output":855,"total":3365}}

METROID: Fused Facility is a simple hack of Metroid 1 on the NES, featuring a brand new adventure on Planet B-515, with the simple objective to destroy the growing X Parasites population on the planet. It features a completely brand-new map, new level design, new graphics, and even ports of Metroid Fusion music, courtesy of Amilgi. Much like the earlier Metroid Blue, you can also combine the Ice and Wave beam here and always respawn with full health. The paths are varied, and you have multiple ways to get through the base.

A hack of the original Metroid to make it feel like the 4th game on the GBA: Metroid Fusion. Kraid has been changed to Arachnus, Ridley has been changed to the SA-X, and the layout is inspired by Fusion’s map. Samus uses her Fusion Suit colors as well. All 6 sectors could not be exactly recreated, but the flow of the game should be there

Metroid Blue is a simple yet enjoyable vanilla hack of the original game, featuring a fully-redesigned map, new rooms, new palettes and improvements over the vanilla game.

Afflicted with perpetual nightmares, Junko is determined to defeat the manifestation of her dreams - the serpent trickster Asmodeus.

Metroid Confrontation 2: Return to SR388 is a NES Metroid hack, based on Gameboy’s Metroid 2 and a little bit inspired by AM2R. Made using the Editroid program (created by Snarfblam). A lot of things has ben modified: All graphics (backgrounds and sprites), all map, text and music; to look like Metroid 2. Unarmored samus sprites were based on rogue dawn hack.

This pack replaces graphics, sound effects, and music for the original NES game, Metroid. It is a hack that builds upon many prior hacks and it uses Metroid mOTHER as a base. It should be used with the Mesen 2 emulator.

Rogue Dawn is an unofficial prequel to the original Metroid game released in 1986. 30 years later we bring you the events that unfolded before Samus’s famous “Zero” mission on planet Zebes. The original Metroid manual tells us about a deep-space research spaceship that was attacked. Pirates seized a capsule said to contain a newly discovered life form in a state of suspended animation. Rogue Dawn surrounds these events that led up to the theft of the capsule which ultimately placed the Metroid’s under the control of Ridley and the Mother Brain. The mission to acquire the capsule is placed in the hands of one of Ridley’s best kept secrets. A rogue human agent trained and manipulated by Ridley from a young age. Taken as a child from a Federation colony obliterated by Ridley’s faction she was initially just another test subject slated to undergo horrific experiments. Ridley decided to instead manipulate and mold her into a weapon, his first human servant and dark agent. Primed yet untested she is sent out on her “zero” mission to retrieve a newly discovered biological specimen in the possession of a Federation research crew orbiting planet SR388 and prove her worth. Her name is Dawn Aran!

- All levels 100% redesign - New title screen graphics - New tile graphics - All levels (New level themes) - New creature graphics (A few classics will remain) - Animations created for all levels - Level design focused on fun factor, game play, attempt at minimizing frustration (There are some difficult areas). - Snarfblam’s save game and mini map hack applied

This hack is the combination of three individual hacks. It was created to be the ultimate NES remake of a classic game.

This hack replaces Metroid’s password system with a saving system, offering three save files. The file selection menu shows the player’s equipment, and as an added bonus, the player’s health is now saved (no need to grind for health every time you resume your game). The save system can be a handy addition for those who don’t like to use save-states, or those playing on a flash-cart. Included is a scrollable map when the game is paused and the ability to combine wave and ice beams. Version 0.3 fixes a bug that could prevent the game from booting correctly in some cases. The hack has been tested and confirmed to work on the PowerPak as well as a normal cart.

Classic NES Series: Metroid is a port of Metroid for the Game Boy Advance.

The full story of Samus Aran's first mission finally unfolds... The first Metroid game just scratched the surface of the cataclysmic events on planet Zebes, and at long last the rest of the tale has come to light. Experience the first of Samus's legendary adventures through all-new cut-scenes and action sequences as the bounty hunter races through the deeps toward her showdown with the leader of the Space Pirates. But will the end of Mother Brain really mean the end of the story...? Completion of the game unlocks an emulated version of the original Metroid game. Zero Mission also allow players to unlock the Metroid Fusion picture gallery by linking between Zero Mission and Fusion cartridges via the Game Boy Advance Game Link Cable.

This is one of the earliest hacks for the original Metroid. Screens, enemy and item placement, palettes, text, and more are all changed. The primary goal was to make the game more playable - the discerning player will note the careful placement of platforms and enemies to make jumps easier. However, beating the game will not be a cinch. Items are much more difficult to get, corridors are contorted into winding mazes, and many of the energy tanks have been completely eliminated.