2003년에 출시된 이 턴제 전략 RPG는 그리드 기반 맵에서 유닛을 이동시키며 전투를 벌이는 것이 핵심입니다. 플레이어는 무기 상성(삼각관계)과 영구적인 캐릭터 사망(Permadeath) 시스템을 활용하여 전략적 배치를 통해 맵 목표를 달성해야 합니다. 본편은 후속작의 20년 전 이야기를 다루며, 서양에 처음으로 출시되어 시리즈 입문자를 위한 프롤로그를 포함하고 있습니다. 게임플레이 깊이는 캐릭터 육성과 클래스 승급에 중점을 둡니다.
","tokens":{"input":2273,"output":135,"total":2408}}게임플레이는 격자 기반 맵 위에서 진행되는 턴제 전술 전투를 중심으로 이루어집니다. 플레이어는 고유한 직업, 무기, 능력치를 가진 다양한 캐릭터 분대를 지휘하여 맵 상의 모든 적 유닛 처치 또는 특정 지점 도달과 같은 목표를 달성해야 합니다.
\n\n전략적 성공은 세심한 위치 선정, 고전적인 '무기 상성' 시스템의 이해, 그리고 캐릭터 성장에 달려 있습니다. 유닛 간 전투가 발생하면, 캐릭터의 능력치와 지형 보너스에 따라 애니메이션이 재생되는 별도의 전투 화면으로 전환됩니다. 이 게임의 가장 두드러진 특징 중 하나는 영구적인 죽음(Permadeath) 메커니즘입니다. 전투에서 패배한 유닛은 게임 내내 영구적으로 사용할 수 없게 되므로, 모든 전략적 결정에 무거운 책임감이 부여됩니다.
\n\n이야기는 엘리베(Elibe) 대륙을 배경으로 하며, 평화로운 리시아 왕국과 침략적인 베른 왕국 간의 갈등에 초점을 맞춥니다. 플레이어는 주로 전쟁에 휘말리게 된 젊은 영주의 여정을 따라가게 되며, 이 지역 분쟁은 곧 고대 용과 숨겨진 역사가 얽힌 대륙 전체의 투쟁으로 확대됩니다.
\n\n이 타이틀은 원래 게임보이 어드밴스(Game Boy Advance) 휴대용 시스템을 위해 개발되었습니다. 이후 Wii U 콘솔의 버추얼 콘솔 서비스를 통해 플레이할 수 있게 되었습니다.
\n\n추가 콘텐츠와 관련하여, 이 메인 타이틀은 공식적인 다운로드 콘텐츠(DLC)나 확장팩을 포함하고 있지 않습니다.
\n\n전략적 깊이는 대규모 출전 가능 유닛 로스터를 관리하고 경험치를 최적화하는 데서 비롯됩니다. 플레이어는 경험치를 투자할 캐릭터를 신중하게 결정해야 하며, 최전선 전투원과 치유사, 마법사와 같은 전문 지원 유닛 간의 균형을 맞춰야 합니다. 또한, 환경 요소가 중요한 역할을 합니다. 방어 보너스를 제공하는 숲이나 전술적 이점을 주는 고지대를 활용하는 것이 압도적인 적에 맞서 생존하는 데 필수적입니다.
\n\n유닛은 전투를 통해 경험치를 획득하고 레벨업하여 기본 능력치를 향상시킵니다. 많은 캐릭터는 특정 레벨에 도달하면 상위 직업으로 승급할 수 있는 능력을 가지며, 이는 새로운 무기 숙련도와 더 높은 잠재적 성장률을 해금합니다. 이러한 심층적인 캐릭터 커스터마이징 덕분에 플레이할 때마다 약간씩 다른 군대 구성을 가질 수 있습니다.
","tokens":{"input":2467,"output":836,"total":3303}}Medium level animated violence

The story follows a young promising Aukeman officer, Renair. Her job is to protect the border from bandits who attack civilians. Whilst doing her job, she finds herself fleeing the country, getting deeper into a plot that threatens the entire continent they live on, Kalias. The project was declared cancelled in 2016 with 14 chapters (both routes).


Fire Emblem 7 Legacy is a rom hack made by TheSmithPlays based on Fire Emblem: The Blazing Blade (originally Fire Emblem in the West). The Legacy games attempt to bring each game to it’s fullest potential while retaining the identity of the original.


Fire Emblem: Sword of Heaven and Earth is a ROM Hack of Fire Emblem: The Blazing Blade created by 38%. An English translation was created by Nasaelo. War looms over Elibe once again. Zephiel, King of Bern was the one who started the trigger, but thanks to the efforts of Roy, Prince of Pherae, his plan never came to fruition. Before these events, Saya, daughter of Chief Lyndis, prepares for what will be her last training. Embark with Saya on the other side of the coin of the events of this ruthless and cold war.

The continent of Brauma, named after the dragon goddess, is met with instability. The empire of Deimos, lead by its regent Raum, has launched a campaign of unification. Having defeated its neighbors to the east, Raum turns his eyes southward towards Enterre. Our story begins here, as a young lord from the dukedom Vanheim pays visit to the Duke of Enterre.

Fire Emblem: Order of the Crimson Arm is a hack which follows the trials and tribulations of Algimas, an up and coming mercenary leader, and a foreign tactician testing their knowledge of warfare on the battlefield. The two set out together to the continent of Fadrel for fame and fortune. Over the course of time, both will go through various events which will decide not only their future, but the fate of many others as well. This is the final incarnation of a long-running Fire Emblem hack, formerly known as TactHack. As the name implied, the game features a playable tactician, or “avatar” character, in the vein of Robin from Fire Emblem Awakening. General gameplay is similar to vanilla Blazing Sword, with little in the way of large mechanics changes.

This is a complete mod. The final chapter is chapter 20. Including the prologue and two "gaidens" that gives you 23 chapters of content. Runs on FE7 engine. Never dead, always underground.

Elibean (formerly Elibian) Nights is a fan-made “sequel” to Fire Emblem: Blazing Sword. The game follows the stories of Blazing Sword’s cast between the end of Blazing Sword and the beginning of its Japanese-only follow-up, Fire Emblem: Binding Blade. It was originally inspired by the BSFE games, and Arch’s personal reading of 1001 Arabian Nights (hence the title). The story centers around several different “tales,” which are are similar to a standard Fire Emblem chapter. The main difference, however, is that each tale is completely independent. The cast of the first tale will not carry over into the second, and while some do link together (for example, Tales 1, 2, and 3 provide the backdrop for Tale 5’s events), the plots are independent of each other. At the center of the game is a hub, the “Tale Select,” which also grants access to view Achievements, Bonus Content, toggle the difficulty settings, and, of course, choose a tale to play/replay. The classic Fire Emblem elements are all intact. Each unit has a personality and a story which contributes their unique characteristics to the overall tale. Although unit deaths are not permanent (if a unit dies in a tale, when you replay that tale the character will return), the tactical choices you make have an effect on the outcome of the stories. All of Blazing Sword’s surviving playable cast (and some of its non-playable cast) make an appearance, with some guest appearances by Binding Blade and Immortal Sword characters. Elibean Nights features a total of 16 playable maps, 19 achievements, and plenty of new story content. The final standard chapter was completed in 2014, but development of additional bonus features continued until final cancellation in 2019.

This is a short 8-chapter FE7 ROM hack. It’s a pretty simple hack, with no new special classes or crazy features or anything. It does have all new maps and characters.

This is an FE7 ROM hack, containing 26 chapters (prologue - ch.24 and a Gaiden chapter) This hack follows those in the noble house of Olva and more specifically the two children of the head of the house, Valentine and Ash, as another noble house, Egarde, threatens them by declaring war on them.

The Last Promise is an elaborate mod of Fire Emblem 7: Blazing Sword, casually referred to as just "Fire Emblem" in North America. The game hacks pretty much every concept that you could possibly think of--characters, classes, weapons, animations, graphics, maps, music, text, script, etc., you get the point. While this is no longer a big deal, when it was started many years ago, it was a relatively novel concept to mod many aspects of the game at once.

Fire Emblem Corrupt Theocracy is a Fire Emblem 7 mod/hack. It contains custom events, a new story, and some new maps and mugs. All characters and weapons have been changed, and some new weapons and classes have been added.