1994년에 출시된 이 1인칭 슈팅(FPS) 게임은 지옥의 침공 직후의 지구를 배경으로 하며, 플레이어는 악마 군대에게 점령당한 행성에서 생존자들의 우주 탈출을 막는 장애물을 제거해야 합니다. 게임플레이는 전작의 빠른 속도감 넘치는 전투를 계승하며, 미로 같은 맵을 탐험하며 진행됩니다. 주요 특징으로는 강력한 슈퍼 샷건의 추가와 아크-파일, 맨큐버스 같은 새로운 적 유형의 등장이 있어 전투 난이도가 상승했습니다. 이 게임은 순수한 액션과 공간 인지 능력을 요구하는 고전적인 슈터 장르의 핵심을 보여줍니다.
","tokens":{"input":2615,"output":164,"total":2779}}게임플레이는 전작에서 확립된 빠르고 공격적인 전투 루프를 그대로 유지합니다. 플레이어는 복잡하고 미로 같은 레벨을 탐색하며, 다양한 무기고를 활용하여 끊임없이 몰려드는 악마 무리와 맞서 싸워야 합니다.
\n\n이번 작품에서 추가된 주요 메커니즘적 강화 요소는 슈퍼 샷건(Super Shotgun)의 도입입니다. 이는 근접전에서 파괴적인 위력을 발휘하는 매우 효과적인 무기입니다. 도전 수준은 강력한 아크-바일(Arch-vile)과 중무장한 맨큐버스(Mancubus)를 포함한 여러 신규 적 유형의 추가로 인해 상당히 높아졌으며, 플레이어는 전투 전략을 재조정해야 합니다.
\n\n이 게임은 순수하고 꾸밈없는 액션에 대한 헌신으로 정의되며, 속도, 공간 지각 능력, 그리고 광범위한 레벨 디자인 전반에 걸친 자원 관리를 강조합니다. 분위기는 끊임없는 포위 공격의 양상을 띠며, 플레이어는 지옥의 오염으로 변질된 익숙한 지상 환경을 배경으로 전투를 벌입니다.
\n\n원래 MS-DOS용으로 출시되었던 이 타이틀은 수년 동안 수많은 포트를 거치며 PC (Microsoft Windows), Mac 및 PC-9800 시리즈와 같은 구형 시스템을 포함한 다양한 플랫폼에서 접근 가능하게 되었습니다. 이 메인 게임 패키지에는 개발사가 출시한 공식 다운로드 콘텐츠(DLC)나 독립형 확장팩은 포함되어 있지 않다는 점을 유의해야 합니다.
\n\n핵심 게임플레이는 1994년 출시 당시 그대로 유지되고 있지만, 다양한 플랫폼에서 두 번의 공식 리마스터를 통해 혜택을 받았으며, 이는 현대 시스템과의 지속적인 가용성과 호환성을 보장합니다.
\n\n본 타이틀은 슈팅 장르에 확고하게 속하지만, 복잡한 레벨 구조는 진행을 위해 탐색과 핵심 아이템 발견을 요구하는 상당한 퍼즐 요소를 포함하고 있습니다.
","tokens":{"input":2805,"output":751,"total":3556}}The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence.


Ashes: Epoch is a fan campaign being made by a fellow named Roobly. Vos gave him archive access so expect to see a lot of polished up cut content, including some stuff you oldhead Zdoom forums guys might recognize.

Ashes Undertow is a semi linear 7 map campaign that tells the story of the nascent scavenger Porcelain as she searches for the mythical Northern Line, a way to bypass the worst of the irradiated ruins of Atlanta. Navigate new faces in a familiar but changed world, and beware: some choices have consequences! Porcelain has a new set of agility focused movement options and an arsenal that includes 6 new guns including but not limited to: the deadly semi automatic Riot Gun, the stylish .357 Magnum, and the makeshift soda can grenade launching Popgun. Get ready to blast a new set of enemies as well... and potentially a much more serious nemesis who stalks in the shadows.

This WAD is themed around urban environments: large and small cities and suburbs, industrial facilities, shops and malls.

It’s just like Crate Expectations, only deeper, greater, darker and crater.

You Broke Me is a narrative driven, zscript heavy mod for Doom 2. A deeply personal mod, using zdoom modding as a canvas to explore a very emotionally difficult year of the author's life.

Sunken Cathedral is a single MBF21 map, taking its name and central theme from the Claude Debussy solo piano piece.

Forward Toward Uranus X is a community project consisting of 40 Maps (35 + 5 Stoppers) utilizing the Back To Saturn X Textures.

Good news everyone, we've completed the Grey Cat community project! In this community project, each participant created unique layouts and passed them to another mapper, who then detailed them, textured them using the URDP texture pack, and developed gameplay based on Volcanic Eruption: R.

England, 1979, one week since the government abandons all hope and leaves. Cannibals, Rocker Gangs, Cults, and You. Follow the trail of a mysterious radio signal and escape with your life and hopefully your sanity.

Rejoice! Lovers of All Things Grey! Welcome to D.B.C.P. or the Doom Brutalist Community Project, inspired by the Quake community's Quake Brutalist Jam! It is a community project where we seek to bring brutalism to the colorful world of good o' Doom. Venture through twenty-eight maps of different mapper's interpretation of brutalism and their implementation in Doom, whether it is a grey desolate mega structure, an aftermath of socialist brutalism, or an abandoned cement city which has become mother-nature's lush garden.

Rejoice! Lovers of All Things Grey! Welcome to D.B.C.P. or the Doom Brutalist Community Project, inspired by Quake community's Quake Brutalist Jam, it is an community project where we seek to bring brutalism to the colourful world of good o' Doom. Venture through twenty-eight maps of different mapper's interpretation of brutalism and their implementation in Doom, whether it is a grey desolate mega structure, an aftermath of socialist brutalism, or an abandoned cement city which had become mother-nature's lush garden.

Holy Moonlight is a single "speed map" Focusing on fast paced combat, and chill music.

The method was that taking and bending of materials and people to one purpose, the outlook that everything could be used in the fight; that nothing could be excluded, that everything was a weapon, and the ability to handle those weapons, to find them and choose which one to aim and fire; that talent, that ability, that use of weapons...

Ashes Blackwater is an addon for Ashes: Afterglow and Ashes: Hard Reset. Though it features no new maps, Blackwater offers a different spin on 6 maps from Afterglow and Hard Reset which now form a cohesive hub structure. It features an arsenal comprised mostly of Afterglow guns with two returning weapons from Hard Reset and a certain weapon from Dead Man Walking, though behaving slightly differently and with its very own new upgrade path.

The 32 maps range from small to gigantic, with a large number of different places to explore. This is also facilitated by an unusual gimmick: on each level, you can find a computer map power-up, which will display the approximate location of all secrets on the automap in the form of snowflake icons, encouraging you to explore. At the same time, the difficulty curve is designed for simple but enjoyable combat that won't distract you too much from the exploration process, but won't leave you without dynamic action either.

Riddle of Revenge is a conceptual gameplay mod for Doom, forged under the inspiration of other renowned mods, but with a thematic difference: it is heavily based on the "pseudo-conceptual horror story" of the album Three Cheers for Sweet Revenge. It's art direction features pre-rendered animations created from scratch, running at 35 frames per second, giving the gameplay a deliberately unique aesthetic. To execute their sweet revenge, the player will have a vast arsenal of 11 weapons and other moves to be ready for battle.

This megawad contains 32 puzzle/gimmick maps and one stopper. Each level is built around a single main idea. The maps are not connected in any way, so if you find yourself stuck on a particular one, feel free to skip it. The wad also features a little optional overarching story.

The Maverick Hunter Chronicles is a short Mega Man X themed Doom Total Conversion made by SirOblivion, featuring a new story taking place alongside the plot of the first game in the X series, and a full set of custom sprites and textures.

Blues Brothers 2025 is a 23 map megawad by Ravendesk and General Roasterock that takes you on a calcium-rich journey down the deepest depths of a collapsing society and below. Explore a bustling Escher civilization that hides a world under its skin, discover the balance of this slice of life and reach the full potential of chaos and carnage therein.
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