『Star Wars Galaxies: An Empire Divided』は、2003年にPC向けにリリースされたMMORPGです。プレイヤーは広大なスター・ウォーズの世界で、善悪の銀河の闘争の中で自身の運命を切り開きます。このゲームの核となるのは、固定クラスを持たず、数百に及ぶ専門職システムを通じてキャラクターを育成する点にあり、戦闘員だけでなく、職人や採集家といった非戦闘職も世界のエコシステムに不可欠です。プレイヤー主導の経済と社会構造が特徴であり、数千人のプレイヤーが同時に活動する、個人の生き様をシミュレートする体験を提供します。
","tokens":{"input":2224,"output":146,"total":2370}}プレイヤーは、帝国と反乱軍の対立が続く銀河のどこかに降り立ちます。このゲームの物語の焦点は、あらかじめ定められた筋書きを追うことではなく、プレイヤー自身の選択と行動に置かれています。初期状態では、プレイヤーは特定のクラスに縛られず、熟練した職人、恐れられる賞金稼ぎ、忠実な兵士、あるいは複雑な道徳的風景を歩むフォース感応者など、自由な道を歩むことが可能です。
\n\nゲームプレイの核となるのは、プレイヤーの選択と、非常に詳細なシミュレーション要素を持つクラスレスの職業システムです。多くの同世代のMMORPGと異なり、本作は固定クラスの選択ではなく、数百に及ぶ個別の専門職(プロフェッション)に経験値を割り振ることで進行します。
\n\nこのゲームの決定的な特徴は、広範なスキルツリーであり、プレイヤーは深い専門化、あるいは広範な多才性を追求できます。例えば、高品質な武器の製作に専念したり、複雑な医療処置を習得したり、惑星探査と資源採集のエキスパートになることもできます。このシステムにより、戦闘職だけでなく、非戦闘職もゲーム世界の生態系において不可欠な役割を担います。
\n\n世界はプレイヤー間の活動によって駆動されます。職人たちが製作した装備、建築物、消費財が他のすべてのプレイヤーによって使用され、動的でプレイヤー主導の経済圏が形成されます。プレイヤーが作成した都市やギルドといった社会構造は、地域的な統治や紛争において重要な役割を果たします。
\n\n本作がMMORPGジャンルにおいて際立っている主な点は、線形的なクエスト進行よりも、プレイヤーの主体性とシミュレーションへの強いコミットメントにあります。初期設計思想は、社会のあらゆる必要な役割を埋めるためにプレイヤー同士が真に頼り合う、生きた世界を創造することを目指していました。定められた物語を追うことよりも、製作、政治、戦闘、探検を通じて銀河における自分の居場所を見つけることが中心的な目標となります。
\n\nベースゲームは2003年にリリースされましたが、その後の体験は複数の主要な追加コンテンツによって拡充されています。現在までに、コアゲームの世界に新たなロケーション、メカニクス、コンテンツを追加する公式の拡張パックが複数提供されています。
","tokens":{"input":2414,"output":729,"total":3143}}The content of this game is suitable for persons aged 12 years and over only. It contains: Realistic looking violence

A non-profit, fan-made, community-driven remaster of the classic MMORPG Star Wars Galaxies: An Empire Divided.

A non-profit, fan-made, community-driven remaster of the classic MMORPG Star Wars Galaxies

Star Wars Galaxies: Trials of Obi-Wan was the third expansion pack for the MMO Star Wars Galaxies. This expansion added the ground planet of Mustafar to the game, and was designed to capitalize on the DVD release of Star Wars: Episode III Revenge of the Sith and its final fight sequence between Darth Vader and Obi-Wan Kenobi, which was set on the same planet. Trials of Obi-Wan includes more than 50 new quests, from rescue missions to the exploration of a crashed Republic cruiser. Many quests also revolve around the return of HK-47 from Star Wars: Knights of the Old Republic, whom players can kill for a quest. The expansion also allows players to interact with the ghost of Obi-Wan Kenobi to help him "correct an imbalance in the Force" present on Mustafar. High-level quest rewards include the ability to find a fiery red crystal found only on the volcanic planet that creates a lava-like lightsaber.

Star Wars Galaxies: Rage of the Wookiees was the second expansion pack to the MMO Star Wars Galaxies. It was announced on March 9, 2005 and released on May 5, 2005. This expansion pack added the Wookiee planet of Kashyyyk and its corresponding space sector. Kashyyyk is different from the previous ten planets: rather than being 16 square kilometers of openly navigable area, it is divided into a small central area with several instanced "dungeon" areas. A new space zone was also added. Other content added in this expansion included the ability to add cybernetic limbs to a player character, quests for three new creature mounts and two new starships. A substantial portion of the content for this expansion was adapted from the film Star Wars: Episode III Revenge of the Sith which was released to theaters at approximately the same time as the expansion release. Customers who purchased the expansion also received a limited-edition Varactyl player mount from the digital download or a BARC speeder if they purchased the box set.

Star Wars Galaxies: Jump to Lightspeed was the first expansion pack to the MMORPG Star Wars Galaxies. This expansion finally allowed players to explore and battle in ten sectors of outer space, in more than twenty types of starships from the era between Star Wars: Episode IV A New Hope and Star Wars: Episode V The Empire Strikes Back, including familiar X-wings, TIE Fighters, and YT-1300s (same type as the Millennium Falcon), as well as new and never before seen ships created by the developers. It also added real-time space shooter elements to the game, which allowed for an interesting combination with the turn-based mode already featured in the ground-based. Jump to Lightspeed also added many space missions and four space-specific professions. Two races were also added: Sullustan and Ithorian. The expansion added space combat. Characters could choose one of three factions in the new Pilot sub-profession: Rebel, Imperial, or Freelance. The playable sectors include the space surrounding the ten planets of the game as well as Kessel and "Deep Space." Combat is real-time and twitch-oriented like a first-person shooter and can be played with a joystick at the player's option. A new Artisan profession, Shipwright, was also introduced. This profession created ships, shields, armor, weapons, etc for players. They also have the ability to take looted components from space and reverse engineer them into better components.