2004年発売の本作は、戦略と育成が融合したタクティカルRPGです。プレイヤーは侵略してきたグラド帝国からレネシス王国を守るため、ターン制のマップ上でユニットを指揮し、戦闘を繰り返します。ユニットは戦闘で経験値を獲得し成長・クラスチェンジします。特徴として、メインストーリーとは別に経験値稼ぎが可能な「ヴァルニの塔」の存在や、物語の分岐が用意されており、リプレイ性が高まっています。GBAを起源とし、Wii Uや3DSでも提供されています。
","tokens":{"input":2260,"output":128,"total":2388}}ゲームサイクルはターン制の戦略が中心です。各戦闘に先立ち、プレイヤーは地形の利点、武器の種類、ユニットクラスを考慮して、慎重に自軍を配置する必要があります。戦闘中はターンごとに移動と行動が実行され、敵の動きを予測し、弱点を突くための先見性が求められます。この特定の作品における戦略的な深みを増す重要な要素として、ヴァルニの塔の導入が挙げられます。この任意参加の多層ダンジョンでは、様々なモンスターと繰り返し戦闘を行うことができ、メインストーリーの進行とは別に、貴重な経験値を獲得したり、異なる戦術を試したりする専用の場を提供します。
\n\n兵士たちは戦闘を通じて経験値を獲得し、レベルアップすることでより強力なクラスへ成長させることができ、戦闘における役割が根本的に変化します。このユニット成長に重点を置いたシステムが、戦略の核を成しています。
\n\n物語は、長年続いてきた国家間の平和が予期せぬ侵略によって打ち破られるところから始まります。プレイヤーは紛争に巻き込まれた主人公として、故郷を追われ、突如として始まった敵対行為の真の動機を突き止めるために同盟国を探すことになります。物語は、軍事作戦の成否が大陸の運命を左右する中で、忠誠心、宿命、そしてリーダーシップの重みといったテーマを探求します。
\n\n本タイトルは、分岐する物語構造を提供することで独自性を確立しています。物語の特定の時点でプレイヤーに提示される選択肢が、冒険の進むべき道、仲間になるキャラクター、ストーリー展開を決定します。このリプレイ性の高さにより、繰り返しプレイするたびに大きく異なる体験が得られます。
\n\nキャラクターのカスタマイズ性は深く、堅牢なクラス昇格システムを採用しています。ユニットは初期クラスから始まり、特定のレベルに達すると専門的な役割へと進化し、新しいスキルとステータスの配分が解放されます。増大する敵の戦力に対し、各ユニットが戦術的に必要な役割を果たすようにロスターを効果的に管理することが、成功のために不可欠です。
\n\nメインタイトルであるため、ダウンロードコンテンツ(DLC)や公式の拡張パックは存在せず、コアな体験は自己完結しています。元々はゲームボーイアドバンス向けにリリースされましたが、その後、Wii Uやニンテンドー3DSといった新しいシステムでもデジタル再リリースプログラムを通じて利用可能となっています。
","tokens":{"input":2452,"output":769,"total":3221}}Mild fantasy violence

Fire Emblem: Illuminated is a FE8 romhack that has been in development for over 6 years. The game spans 44 chapters and nearly everything about the game is custom, including story, maps, characters, weapons, music, and much, much more. Follow Jay as he travels around the war-ravaged continent of Ralspar searching for both his place and purpose in the world… While also running from his fate!

In a world where the healing arts are forgotten, a chance encounter changes a huntress’s life forever… Follow Kyra, a huntress from a small village, as she is dragged into a whirlwind of tragedy and hope in equal measures! Play through a campaign of over 25 maps! (Plus a wacky postgame if you feel like you want more by the end), meet a cast full of all sorts of heroes, weirdos, misfits… and baddies. Experience an entirely revamped class tree! Due to the unique staff situation, lots of existing classes were reworked or recontextualized; a number of new classes have also been created. Listen to a fully custom soundtrack pulled from a plethora of sources! You can hear a few examples in the trailer and much, much more!


Rebellion Saga is a prequel to the Fire Emblem romhack Andaron Saga. It is a challenging hack with a lot of replayability and unit variety.

Eight hundred years before Grado’s invasion of Renais, the Lagdou Empire dominates the continent. Powerful mages rule with technology beyond the ken of mortal man. Condemned by the gods, the empire drowns in blood and fire. A curse of the flesh, cast with fear and greed upon the innocent, births a single entity known as the Demon King.

Sacred Stones Reforged is an extensive graphical and gameplay overhaul of Fire Emblem - The Sacred Stones that aims to add onto the original experience while still maintaining a similar feel to the original work.

The Tale of an Untamed Land Ellerie sets sail for the Cerulean Crescent, a new frontier yet to be conquered by any nation. While she dreams of amassing wealth and power, this untamed land won’t be so kind to a newcomer. The bitter feuds between the settler factions may prove deadlier than the malevolent coast itself. The young captain must navigate a treacherous balance of interests to come out of this mess on top.

A new, 21 chapter long completed romhack using the same design concepts from the original Iron Emblem from romhacker Knabepicer.

Ulmaron. A world of constant change. Of mystical researchers. Of fierce warriors. Of fallen kings. Of undying darkness. A young noble, seeking to prove herself. Her path will place her at the center of a conflict that may very well decide the future of the continent.

Dream of Five was an FE7, FEditor-era hack made in the early 2010s by a team of teenagers with too much time on their hands. For years, it has remained dormant, collecting cobwebs as the hacking scene advances in leaps and bounds. Until now.

Ever wondered what would’ve happened if Lyon had been more proactive in his quest to destroy the Sacred Stones and didn’t just leave everything to his father and the generals? Wonder no further.

Llyr is the tactician of the Cipher Mercenaries, a small group of mercenaries that has accumulated fame over the years. After a successful job, he meets with his best friend, King Mao of Jrablibe who in search of his missing father, Aurlen. He believes his father’s disappearance is related to a object known as the Fire Emblem, and requests Llyr restore it to find further clues to his father. Unknowingly to Llyr, his mission would only become a stepping stone into finding out the true meaning behind the world, and his life.

The great kingdom of Redenze is at the edge of a crisis. Its largest duchy, Westmarch, looms over the brink of civil war. Duke Tordred has died, leaving two sons who both claim to be his heir. Forness, his trueborn son, and Zeddard, his eldest but born out of wedlock, seem unable to compromise. The succession crisis can only end in bloodshed. Sensing his own forces will be insufficient to defeat his older brother, Forness has hired the Phoenix Blade Mercenaries. These hired blades, led by the shrewd Commander Fenix, may just tip the balance of the upcoming war in his favor. Our story begins with the newest captain of the Phoenix Blades, a young man named Edric, as he sets out to prove himself to Forness and Fenix. Soon he’ll learn that not all is as it appears in the Duchy of Westmarch. In fact, this succession crisis has the potential to bring the entire kingdom to ruin…

An Unexpected Caller is a group hack using the Telephone format, seen previously in Call of the Armor, Bells of Byelen, and Embers Entwined. Those hacks stand out in large part due to their varied, unique characters and interesting custom maps. This hack features neither of those. The premise of this hack is simple. Make an entirely custom campaign, only using the maps and characters from the vanilla GBA games. While initially meant to be a short, lower effort hack after most of the team had just finished their work on Bells of Byelen, this project still ended up being a significantly longer endeavour than Call of the Armor, which we hope shows.

Heroes both old and new must battle against a foe threatening to upend life as they know it. The sequel to Fire Emblem: Bound Destiny takes the series in a bold new direction, featuring tighter and more responsive gameplay. Now more than ever, the lives of the party are in your hands.


Sacred Echoes is a demake of Fire Emblem Echoes: Shadows of Valentia for the GBA. This public release covers all of Shadows of Valentia’s 5 story acts, with 46 story maps, 1 gaiden chapter, and 8 repeatable maps. Some things are still in progress, but the latest release should address most of the remaining bugs.


Andaron Saga is a fully-fledged romhack for Fire Emblem: The Sacred Stones.

hetja's quest is a roguelite-style romhack of FE8 made by D_H and RPG Club Games. it follows the story of hetja, a long dead being with sense of purpose so strong that they defy death itself in search of their dear old grandmother. navigate an ever changing labyrinth, challenge and recruit strong foes, bolster your strengths with custom weapons and abilities, all to take on a great and powerful evil.
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