1994年にリリースされたこのメインゲームは、FPSジャンルの礎を築いた作品の直接的な続編です。プレイヤーは、地獄の侵略から帰還した直後、悪魔軍団に蹂躙された地球で、生き残った人類の宇宙脱出を阻む障壁を排除するため、無名の宇宙海兵隊員として戦います。ゲームプレイは、高速で苛烈な戦闘、迷路のようなマップ構造が特徴で、強力なスーパーショットガンが導入され、アーチバイルなどの新種デーモンにより難易度が向上しています。純粋なアクションと空間認識能力が試される、古典的なシューター体験を提供します。現在までに複数のリマスター版が存在します。
","tokens":{"input":2608,"output":161,"total":2769}}ゲームプレイは、前作で確立されたハイスピードで攻撃的な戦闘サイクルを維持しています。プレイヤーは複雑で迷路のようなマップ構造を高速で移動し、多彩な武器を用いて押し寄せる悪魔の大群と絶え間なく交戦します。
\n\n本作における主要なメカニクスの強化点として、近接戦闘での破壊力に特化した強力な武器、スーパーショットガンが導入されました。チャレンジレベルは大幅に引き上げられており、手ごわいアークバイルや重装甲のマナキュバスといった新たな種類の敵が追加されたことで、プレイヤーは戦闘戦略の適応を迫られます。
\n\n本作は、純粋で妥協のないアクションへのこだわりが特徴であり、スピード、空間認識能力、そしてリソース管理が、広範なレベルデザイン全体を通じて重視されています。舞台となるのは、地獄の汚染を受けた見慣れた地球の環境であり、常に包囲されているかのような緊迫した雰囲気が支配しています。
\n\n元来MS-DOS向けに発売されましたが、長年にわたり数多くのプラットフォームへの移植が行われており、PC (Microsoft Windows) や Mac など、現代のシステムでもプレイ可能です。このメインゲームパッケージには、オリジナル開発元からリリースされた公式のダウンロードコンテンツ(DLC)やスタンドアロンの拡張パックは含まれていません。
\n\nコアゲームプレイ自体は1994年のリリース時から変更されていませんが、様々なプラットフォーム向けに2度の公式リマスターが行われており、現代のシステムとの互換性が確保されています。
\n\nこのタイトルはシュータージャンルに明確に位置づけられますが、その緻密なレベル設計には、進行のために鍵の探索や環境の把握を要求するパズル的な要素が多分に含まれています。
","tokens":{"input":2798,"output":635,"total":3433}}The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence.


Ashes: Epoch is a fan campaign being made by a fellow named Roobly. Vos gave him archive access so expect to see a lot of polished up cut content, including some stuff you oldhead Zdoom forums guys might recognize.

Ashes Undertow is a semi linear 7 map campaign that tells the story of the nascent scavenger Porcelain as she searches for the mythical Northern Line, a way to bypass the worst of the irradiated ruins of Atlanta. Navigate new faces in a familiar but changed world, and beware: some choices have consequences! Porcelain has a new set of agility focused movement options and an arsenal that includes 6 new guns including but not limited to: the deadly semi automatic Riot Gun, the stylish .357 Magnum, and the makeshift soda can grenade launching Popgun. Get ready to blast a new set of enemies as well... and potentially a much more serious nemesis who stalks in the shadows.

Forward Toward Uranus X is a community project consisting of 40 Maps (35 + 5 Stoppers) utilizing the Back To Saturn X Textures.

Good news everyone, we've completed the Grey Cat community project! In this community project, each participant created unique layouts and passed them to another mapper, who then detailed them, textured them using the URDP texture pack, and developed gameplay based on Volcanic Eruption: R.

England, 1979, one week since the government abandons all hope and leaves. Cannibals, Rocker Gangs, Cults, and You. Follow the trail of a mysterious radio signal and escape with your life and hopefully your sanity.

Rejoice! Lovers of All Things Grey! Welcome to D.B.C.P. or the Doom Brutalist Community Project, inspired by the Quake community's Quake Brutalist Jam! It is a community project where we seek to bring brutalism to the colorful world of good o' Doom. Venture through twenty-eight maps of different mapper's interpretation of brutalism and their implementation in Doom, whether it is a grey desolate mega structure, an aftermath of socialist brutalism, or an abandoned cement city which has become mother-nature's lush garden.

Rejoice! Lovers of All Things Grey! Welcome to D.B.C.P. or the Doom Brutalist Community Project, inspired by Quake community's Quake Brutalist Jam, it is an community project where we seek to bring brutalism to the colourful world of good o' Doom. Venture through twenty-eight maps of different mapper's interpretation of brutalism and their implementation in Doom, whether it is a grey desolate mega structure, an aftermath of socialist brutalism, or an abandoned cement city which had become mother-nature's lush garden.

Holy Moonlight is a single "speed map" Focusing on fast paced combat, and chill music.

The method was that taking and bending of materials and people to one purpose, the outlook that everything could be used in the fight; that nothing could be excluded, that everything was a weapon, and the ability to handle those weapons, to find them and choose which one to aim and fire; that talent, that ability, that use of weapons...

Ashes Blackwater is an addon for Ashes: Afterglow and Ashes: Hard Reset. Though it features no new maps, Blackwater offers a different spin on 6 maps from Afterglow and Hard Reset which now form a cohesive hub structure. It features an arsenal comprised mostly of Afterglow guns with two returning weapons from Hard Reset and a certain weapon from Dead Man Walking, though behaving slightly differently and with its very own new upgrade path.

The 32 maps range from small to gigantic, with a large number of different places to explore. This is also facilitated by an unusual gimmick: on each level, you can find a computer map power-up, which will display the approximate location of all secrets on the automap in the form of snowflake icons, encouraging you to explore. At the same time, the difficulty curve is designed for simple but enjoyable combat that won't distract you too much from the exploration process, but won't leave you without dynamic action either.

Riddle of Revenge is a conceptual gameplay mod for Doom, forged under the inspiration of other renowned mods, but with a thematic difference: it is heavily based on the "pseudo-conceptual horror story" of the album Three Cheers for Sweet Revenge. It's art direction features pre-rendered animations created from scratch, running at 35 frames per second, giving the gameplay a deliberately unique aesthetic. To execute their sweet revenge, the player will have a vast arsenal of 11 weapons and other moves to be ready for battle.

This megawad contains 32 puzzle/gimmick maps and one stopper. Each level is built around a single main idea. The maps are not connected in any way, so if you find yourself stuck on a particular one, feel free to skip it. The wad also features a little optional overarching story.

The Maverick Hunter Chronicles is a short Mega Man X themed Doom Total Conversion made by SirOblivion, featuring a new story taking place alongside the plot of the first game in the X series, and a full set of custom sprites and textures.

Blues Brothers 2025 is a 23 map megawad by Ravendesk and General Roasterock that takes you on a calcium-rich journey down the deepest depths of a collapsing society and below. Explore a bustling Escher civilization that hides a world under its skin, discover the balance of this slice of life and reach the full potential of chaos and carnage therein.

Falaz is a 2 map MBF 21 compatible WAD for Doom 2 designed by Matt Eldrydge, with a focus on atmosphere and exploration, and survival horror inspired level design.

Crimson Horror is an 8 map MBF21 compatible mapset for Doom 2, featuring extensive use of DEHACKED to add multiple custom weapons and enemies.

Belot is a single level short adventure for Doom 2, set in the shell of an old monastery. Tested in Nugget Doom at MBF21 compatibility, with some extra features for Nugget Doom players (custom HUD, custom UI sounds). Designed to be played without mouselook, jumping, or crouching.

Perditions Gate Resurgence is a vanilla compatible megawad that serves as an unofficial community sequel to Perdition's Gate. The story takes place immediately after Perdition's Gate map 30, where the player had just set off the bomb meant to destroy the Earth in the bomb facility of Hell.
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