1986年発売のアーケードアクションパズルゲームです。プレイヤーはバブルドラゴン(バブとボブ)を操作し、ジャンプとシャボン玉を駆使してステージ上の敵を全滅させます。敵をシャボンで閉じ込めて割り、同時に多数の敵を処理すると高得点の食べ物に変化します。シャボンは足場としても利用可能。時間経過や特定の条件で敵が激しくなるシステムがあり、純粋なプラットフォームアクションとスコアアタックの戦略性が融合した作品です。
","tokens":{"input":2559,"output":123,"total":2682}}主なアクションは、敵を泡の中に閉じ込めることです。敵を泡に封じ込めた後、プレイヤーは自身の棘のある背中で泡を割ることで敵を倒します。この一連の動作がステージクリアの鍵となります。
\n\n戦略的な深みを生むのは、複数の捕らえられた敵の泡を同時に割る要素です。複数の泡を連続して割ると、様々な種類の食べ物が出現し、スコアに加算されます。このボーナススコアは、同時に倒した敵の数に応じて段階的に増加し、追加のライフ獲得にも繋がります。この連携プレイが、本作のスコアリングシステムの中核を成しています。
\n\n泡は敵を捕らえるだけでなく、多目的な役割を果たします。泡は一定時間浮遊した後、自然に割れますが、浮遊中はその泡自体が一時的な足場として機能します。これにより、プレイヤーは通常では到達不可能な高所やエリアへアクセスすることが可能になります。
\n\n次のステージへ進むためには、現在の画面上の敵をすべて倒す必要があります。しかし、ゲームは時間経過とともにプレイヤーにプレッシャーをかける仕組みを導入しています。
\n\n敵は、最後に残った場合、泡から逃げ出した場合、あるいはステージに滞在しすぎた場合に「怒り状態」(色が変わり動きが速くなる)になります。さらに、一定の制限時間を過ぎると、各プレイヤーを追跡する、無敵の追加の敵が出現します。この追跡者は、プレイヤーがライフを失うまで、水平または垂直の動きのみで執拗に追いかけてきます。
\n\n本作の際立った魅力は、正確なプラットフォームアクションと、敵を封じ込める戦術的な泡の使用法の組み合わせにあります。連続して敵を倒すことで、連鎖的に出現する食べ物アイテムから最大限のスコアを獲得する流れが、ゲームプレイの核を定義しています。敵やその発射物(岩、レーザー、火の玉など)との接触はライフの喪失を意味します。
\n\n本作はアーケードを起源とするメインゲームであり、現時点では、この基本体験に追加される公式のダウンロードコンテンツ(DLC)や拡張パックは確認されていません。
","tokens":{"input":2655,"output":660,"total":3315}}

Arcade Archives: Bubble Bobble is a port of the action game Bubble Bobble. Players control the twin Bubble Dragons that are called Bubblun and Bobblun, and travel through one hundred different stages. The game became popular and led to a long series of sequels and spin-offs. The main goal of the game is to rescue their girlfriends from the Cave of Monsters.

The “Bubble Bobble: Lost Cave” Project aims to create a new experience for every lover of the classic Bubble Bobble arcade game, designed by Fukio “MTJ” Mitsuji and crew back in 1986. The aim is to provide the original Bubble Bobble coin-op with a whole hundred of different levels. Gameplay-wise, the game is going to retain all the mechanics of the original, but Bubblun and Bobblun will have to face a 100 challenging new stages.

Bubble Bobble Plus! is a remake of the original Bubble Bobble released for WiiWare.


No one has ever been able to say just why Bubble Bobble is so much fun, but its mixture of cute baby dinosaurs, candy, and bubbles should give those new to the game an idea. Battle your way through over 100 levels of frantic bubble mayhem. Capture your enemies in bubbles then pop them with your spiky back to clear each stage. Find your way to the bottom of the 100-level cave and save a damsel in distress. Fortunately, if you've never experienced the glee for yourself, all of those elements are back in force in Bubble Bobble Old & New for Game Boy Advance. The game closely follows the original Bubble Bobble arcade classic, but splices together two gaming generations while employing the same graphics and gameplay structure as the original. It also took inspiration from the sequel, Rainbow Islands released in 1989.

Classic Bubble Bobble is a remake of the original Bubble Bobble on the Game Boy Color platform.

Miss Bubble II is an adult bootleg/hack of "Bubble Bobble". It features 100 single screen levels with photographic semi-nude images for backgrounds. The background changes every three levels. The player takes on the role of one of two yellow and green colored mice. Armed only with the ability to blow bubbles and jump, the objective is to trap and kill all of your enemies within the bubbles to advance to the next stage. The bubbles can also be used as temporary platforms, to help the mice reach previously inaccessible areas of a level. If a player is touched by an enemy then the player dies. Any trapped enemies who are not killed quickly enough will turn red and escape their bubble prison. These angry enemies are much faster than before, making them harder to kill. Enemies also become angry if players are taking too long to complete a level. Defeated enemies are turned into bonus fruit items that can be collected for points. On many levels, special bubbles appear such as water filled bubbles appear. These can be burst by players to release their contents and destroy enemies. The water bubble releases a torrent of water that will quickly flow down the platforms to the bottom of the screen. Any enemies caught in the flow are killed. Bubbles containing letters also appear. The aim is to collect the letters needed to spell the word along the side of the screen. Once the player loses all of his lives the game is over. Upon continuing, all remaining enemies return to their un-angered forms.

Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.


The Sharp X68000 port of Bubble Bobble was developed by Dempa with MTJ's direct supervision. This version includes a hidden minigame called Sybubblun, which features an original set of very difficult levels, with the whole game being given a visual motif to resemble the Arcade game Syvalion.



Bubble Bobble 2 is a hack for the Amstrad CPC port of Bubble Bobble by someone going by U.W. representing Saturn-Soft a made up developer name. The game is the same as the first except you play as the blue dinosaur this time. Oh and the levels are harder! More complex! and sometimes tell you to give up!

This is an enhanced port of the original version for the SEGA Master System/Mark III. The game now has 200 levels, new items like the peacock feather, blue book, and a blue crystal chalice have been added, and there are also 2 new mini-boss fights. The game also has hidden rooms which allows players to rack up bonus points and find items that are needed to see the best ending. The endings themselves have been changed to be a bit more cinematic. Super Bubble Bobble is a mode in the original version that happened after the player beat the original set of levels and had to beat them again with the enemies being swapped around. Beating this would allow the player to see the true ending. This version of the game lacks this mode as the 200 levels are considered one playthrough.





Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.
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