Star Wars Galaxies: An Empire Divided je klasični MMORPG iz 2003. koji vas stavlja u masivni Star Wars univerzum gdje sami oblikujete sudbinu. Ključna mehanika je duboki, klasni sustav profesija gdje igrači postaju obrtnici, borci ili istraživači, pokrećući ekonomiju. Igra se fokusira na slobodu izbora i simulaciju života u galaksiji, a ne na linearni questing. Održava se kroz tri glavna proširenja.
","tokens":{"input":2197,"output":124,"total":2321}}Igra postavlja igrače izravno u prostranu galaksiju Ratova zvijezda, nudeći sandbox okruženje gdje je osobna sudbina od najveće važnosti. Iako je pozadina poznata borba između Carstva i rastuće Pobunjeničke alijanse, narativni fokus prebacuje se na individualno putovanje igrača. Igrači započinju kao prazne ploče, slobodni izabrati svoj put, bilo da se to podrazumijeva postajanje cijenjenim obrtnikom, strahom obavijenim lovcem na glave, predanim vojnikom ili možda pojedincem osjetljivim na Silu koji manevrira složenim moralnim krajolikom.
\n\nGlavna petlja igranja snažno se usredotočuje na izbor igrača i duboki sustav profesija bez fiksiranih klasa. Za razliku od mnogih suvremenika, ovaj naslov naglašavao je izrazito detaljnu simulaciju. Igrači napreduju ne odabirom fiksne klase, već ulaganjem bodova iskustva u stotine različitih profesija.
\n\nDefinirajuća značajka je opsežno stablo vještina, koje omogućuje značajnu specijalizaciju ili široku svestranost. Igrač se može posvetiti izradi oružja visoke kvalitete, savladavanju složenih medicinskih postupaka ili postati stručnjak za istraživanje planeta i prikupljanje resursa. Ovaj sustav znači da su uloge koje nisu borbene jednako vitalne za ekosustav svijeta igre kao i izravni borci.
\n\nSvijet pokreće interakcija igrača. Obrtnici stvaraju opremu, strukture i potrošni materijal koji koriste svi ostali, čineći dinamičnu, igračima vođenu ekonomiju. Društvene strukture, uključujući gradove i cehove koje su stvorili igrači, igraju značajnu ulogu u oblikovanju lokalne uprave i sukoba.
\n\nPrimarna razlika leži u predanosti agenciji igrača i simulaciji, umjesto linearnom napredovanju kroz zadatke. Početna filozofija dizajna težila je stvaranju živog svijeta u kojem igrači doista moraju ovisiti jedni o drugima kako bi popunili svaku potrebnu ulogu u društvu. Pronalaženje svog mjesta u galaksiji—bilo kroz obrt, politiku, borbu ili istraživanje—glavni je cilj, a ne jednostavno praćenje unaprijed napisanog narativnog luka.
\n\nIako je osnovna igra lansirana 2003. godine, iskustvo je tijekom vremena nadopunjeno značajnim dodacima. Postoje tri službene ekspanzije koje su uvele novi sadržaj, lokacije i mehanike u osnovni svijet igre.
","tokens":{"input":2391,"output":938,"total":3329}}The content of this game is suitable for persons aged 12 years and over only. It contains: Realistic looking violence

A non-profit, fan-made, community-driven remaster of the classic MMORPG Star Wars Galaxies: An Empire Divided.

A non-profit, fan-made, community-driven remaster of the classic MMORPG Star Wars Galaxies

Star Wars Galaxies: Trials of Obi-Wan was the third expansion pack for the MMO Star Wars Galaxies. This expansion added the ground planet of Mustafar to the game, and was designed to capitalize on the DVD release of Star Wars: Episode III Revenge of the Sith and its final fight sequence between Darth Vader and Obi-Wan Kenobi, which was set on the same planet. Trials of Obi-Wan includes more than 50 new quests, from rescue missions to the exploration of a crashed Republic cruiser. Many quests also revolve around the return of HK-47 from Star Wars: Knights of the Old Republic, whom players can kill for a quest. The expansion also allows players to interact with the ghost of Obi-Wan Kenobi to help him "correct an imbalance in the Force" present on Mustafar. High-level quest rewards include the ability to find a fiery red crystal found only on the volcanic planet that creates a lava-like lightsaber.

Star Wars Galaxies: Rage of the Wookiees was the second expansion pack to the MMO Star Wars Galaxies. It was announced on March 9, 2005 and released on May 5, 2005. This expansion pack added the Wookiee planet of Kashyyyk and its corresponding space sector. Kashyyyk is different from the previous ten planets: rather than being 16 square kilometers of openly navigable area, it is divided into a small central area with several instanced "dungeon" areas. A new space zone was also added. Other content added in this expansion included the ability to add cybernetic limbs to a player character, quests for three new creature mounts and two new starships. A substantial portion of the content for this expansion was adapted from the film Star Wars: Episode III Revenge of the Sith which was released to theaters at approximately the same time as the expansion release. Customers who purchased the expansion also received a limited-edition Varactyl player mount from the digital download or a BARC speeder if they purchased the box set.

Star Wars Galaxies: Jump to Lightspeed was the first expansion pack to the MMORPG Star Wars Galaxies. This expansion finally allowed players to explore and battle in ten sectors of outer space, in more than twenty types of starships from the era between Star Wars: Episode IV A New Hope and Star Wars: Episode V The Empire Strikes Back, including familiar X-wings, TIE Fighters, and YT-1300s (same type as the Millennium Falcon), as well as new and never before seen ships created by the developers. It also added real-time space shooter elements to the game, which allowed for an interesting combination with the turn-based mode already featured in the ground-based. Jump to Lightspeed also added many space missions and four space-specific professions. Two races were also added: Sullustan and Ithorian. The expansion added space combat. Characters could choose one of three factions in the new Pilot sub-profession: Rebel, Imperial, or Freelance. The playable sectors include the space surrounding the ten planets of the game as well as Kessel and "Deep Space." Combat is real-time and twitch-oriented like a first-person shooter and can be played with a joystick at the player's option. A new Artisan profession, Shipwright, was also introduced. This profession created ships, shields, armor, weapons, etc for players. They also have the ability to take looted components from space and reverse engineer them into better components.