Sid Meier's Civilization IV je strateška turolna igra (TBS) iz 2005. u kojoj vodite civilizaciju od antike do budućnosti. Igra vas stavlja u ulogu upravitelja koji razvija tehnologiju, kulturu, religiju i vojsku, ciljajući na pobjedu kroz znanost, kulturu ili osvajanje. Ključne mehanike uključuju sustav Civics za oblikovanje društva i pojava Velikih Ljudi koji daju jedinstvene bonuse. Igra je dostupna na PC-u i Macu, a njezina dubina je proširena s dva velika dodatka.
","tokens":{"input":2260,"output":155,"total":2415}}Petlja igranja vrti se oko klasične 4X strukture: eXplore (istraživanje), eXpand (širenje), eXploit (iskorištavanje) i eXterminate (istrebljenje). Igrači započinju s jednom jedinicom naseljenika i moraju strateški odabrati gdje će osnovati svoj prvi grad. Od tog trenutka, upravljanje gradskim resursima, redovima proizvodnje i raspodjelom građana postaje ključno za rast. Ključna mehanika uvedena u ovom nastavku je naglasak na Civics (Građanske politike), koje igračima omogućuju odabir vladajućih i društvenih struktura koje utječu na sve, od vjerskih sloboda do ekonomske politike, temeljno oblikujući karakter i sposobnosti njihove civilizacije.
\n\nTehnološki napredak odvija se putem sveobuhvatnog stabla tehnologije, otključavajući nove jedinice, zgrade i opcije građanskih politika kako istraživanje napreduje. Diplomacija uključuje složene interakcije s rivalskim vođama, koristeći trgovačke sporazume, špijunažu i objave rata. Borba se rješava taktičkim pozicioniranjem i sastavom jedinica na heksagonalnoj mapi.
\n\nDefinicirajuća značajka ovog naslova je integracija religije kao moćnog, upravljivog resursa. Igrači mogu osnovati religije i širiti njihov utjecaj po mapi, utječući na sreću gradova, trgovačke rute, pa čak i pružajući jedinstvene bonuse. Nadalje, igra je uvela koncept Velikih Ljudi – povijesnih ličnosti poput znanstvenika, umjetnika i proroka – koje se može zaraditi visokim kulturnim ili znanstvenim učinkom i iskoristiti za pokretanje moćnih sposobnosti koje mijenjaju igru ili izgradnju jedinstvenih čuda.
\n\nUpravljanje širećim se carstvom olakšano je detaljnim zaslonima za upravljanje gradovima i spomenutim sustavom Građanskih politika. Igrači moraju uravnotežiti potrebe stanovništva, upravljati razinama sreće i osigurati adekvatan razvoj infrastrukture, poput cesta i trgovačkih veza, kako bi podržali svoj rastući teritorij. Uvođenje specijaliziranih tipova vlada pruža jasne strateške prednosti i nedostatke, prisiljavajući igrače da prilagode svoju dugoročnu strategiju na temelju odabranog puta razvoja.
\n\nIako osnovna igra nudi cjelovito iskustvo, podržana je s dva velika proširenja koja uvode značajne nove mehanike, sustave i slojeve sadržaja, produbljujući strateške mogućnosti dostupne igraču.
\n\nOvaj strateški naslov dostupan je za igranje na osobnim računalima sa sustavom Microsoft Windows i na računalima Apple Macintosh.
","tokens":{"input":2450,"output":1009,"total":3459}}The content of this game is suitable for persons aged 12 years and over only. It contains: Non realistic looking violence towards human characters

Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a worldwide hit. The expansion focuses on the time periods after the invention of gunpowder and delivers 11 unique and challenging scenarios created by the development team at Firaxis as well as esteemed members of the Civ Community. Civ IV: Beyond the Sword also includes ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that offer even more fun and exciting ways for players to expand their civilization's power as they strive for world domination. Expanded Epic Game: Adds a massive increase of new units, buildings, and technologies to the epic game with a tremendous amount of effort focused on the late game. New Game Scenarios: 11 new scenarios custom-designed by the team at Firaxis and some members of the Civ Fan Community. New Civilizations: 10 new civilizations, such as Portugal, Babylonians, and Netherlands and their associated unique units and buildings. More Civilization Leaders: Sixteen new leaders, both for the new civilizations as well as additional leaders for existing civilizations, including Hammurabi of the Babylonians, Abraham Lincoln of the United States, and Sitting Bull of the Native Americans. Corporations: A new game feature similar to religion allows players to found companies and spread them throughout the world. Each corporation provides benefits in exchange for certain resources. Espionage: Now available earlier in the game, this feature offers players many new ways to spy on opponents, stir citizen unrest and defend government secrets. Events: New random events - such as natural disasters and pleas for help or demands from their citizens - challenge players with obstacles that must be overcome for their civilization to prosper. New Wonders: Five new wonders await discovery, including the Statue of Zeus, Cristo Redentor, the Shwedagon Paya, and the Mausoleum of Maussollos. Expanded Space Victory: Winning the race to Alpha Centauri will now require more strategic planning and tactical decision making. Apostolic Palace: The United Nations is available earlier in the game, providing a way to win a diplomatic victory earlier. In addition, new resolutions expand the available diplomatic options. Advanced Starts: A major fan request, this new feature enables players to 'buy' components of a custom-tailored empire and begin play in the later part of the game, allowing one to experience many of the new features of the expansion in a shorter amount of time. Advanced AI: The greatly-enhanced AI now relies more on smart play and less on handicap bonuses to remain competitive, providing a more consistent challenge throughout the course of the game, both economically and militarily. The ways in which the AI attempt to achieve victory have also been expanded.

Sid Meier's Civilization IV: Warlords is the first expansion pack for the award-winning game that has become an instant world-wide hit. Paying homage to some of history's greatest military leaders, the expansion delivers six unique and interesting scenarios, giving players the chance to change the course of history with the help of their new powerful "warlord" unit. Civ IV: Warlords includes new civilizations, leaders, units, and wonders that offer even more fun and exciting ways for players to expand their civilization's military power as they strive for world domination. Game scenarios: the expansion delivers eight scenarios. New civilizations: the pack provides six new civilizations and associated unique units. Civilization leaders: 10 new leaders, including leaders for the new civilizations as well as additional leaders for existing civilizations.