Metroid: Zero Mission je remake klasične akcijsko-avanturističke igre iz 1986. godine, gdje kao Samus Aran istražujete opasni planet Zebes. Igra kombinira pucačinu i platformer s naglaskom na nelinearnu eksploraciju, gdje stjecanjem novih moći (poput Morph Ball-a) otključavate prethodno nedostupne dijelove mape. Ova verzija donosi moderniziranu 2D grafiku, poboljšani audio i proširenu priču o Samusinoj prvoj misiji, uključujući nove sekvence i područja, dok završetak otključava originalnu igru.
","tokens":{"input":2332,"output":160,"total":2492}}Kao remake, ovaj naslov značajno unapređuje izvorno iskustvo, ostajući istovremeno vjeran njegovoj strukturi. Održava izazovno istraživanje i osjećaj izolacije koji su definirali temeljnu igru, ali dodaje značajne modernizacije. Vizualno, igra prikazuje ažuriranu 2D grafiku i okruženja, nudeći bogatiju prezentaciju od izvorne 8-bitne verzije. Zvučni dizajn je također prerađen kako bi pratio napetu atmosferu dubokog svemirskog istraživanja.
\n\nMehanike igranja imaju koristi od poboljšanja uvedenih u kasnijim nastavcima serijala. Samusin set pokreta proširen je izvan originala, uključujući sposobnosti poput wall jump (skok uz zid), što fundamentalno mijenja način na koji igrači navigiraju složenim rasporedom mape. Uvođenje novih scena i akcijskih sekvenci pomaže u razradi narativa oko Samusinog početnog sukoba s Gusarima Svemira i Glavnom Mozgom (Mother Brain).
\n\nDok je originalna igra pružala samo površan uvod u događaje na Zebesu, ovaj remake u potpunosti razotkriva narativ Samusine prve misije. Prošireni narativni sadržaj pruža veći kontekst za uloge misije i prirodu susrećenog neprijatelja. Ova verzija je uglavnom vjerna originalnom rasporedu mape i putanji napredovanja, ali uvodi potpuno nova područja i izazove koji nisu postojali u verziji iz 1986., posebice nakon početnog obračuna s glavnim antagonistom.
\n\nZnačajna značajka ovog izdanja je uključivanje originalne igre iz 1986. godine. Nakon završetka remakea, igrači otključavaju emuliranu verziju početnog naslova, omogućujući izravnu usporedbu između izvorne vizije i ažurirane interpretacije.
\n\nNadalje, postojale su opcije povezivanja za vlasnike sustava Game Boy Advance. Povezivanje uložaka s kasnijim nastavkom serijala putem Game Link Cable otključavalo je galeriju slika vezanu za tu kasniju avanturu.
\n\nOvaj naslov, koji kombinira žanrove platformera, avanture i pucačine, objavljen je 2004. godine i dostupan je na platformi Game Boy Advance, s kasnijom digitalnom dostupnošću na konzoli Wii U.
\n\nNema povezanih preuzetih sadržaja (DLC) ili ekspanzija vezanih za ovaj specifični naslov.
","tokens":{"input":2522,"output":907,"total":3429}}It contains: Non realistic looking violence towards human characters
Low level animated violence





METROID: CROCOMIRE’s LAST STAND is Roebloz’s second Metroid: Zero Mission hack, this time starring the X parasite mimic SA-X in an alternate timeline where Samus encountered an X instead of The Baby at the end of Metroid II: Return of Samus, taking down the last of the Space Pirates for complete galactic domination of the X! The hack redesigns the whole map and has quite a few new tilesets, (Mostly from Super Metroid and Metroid Fusion) granting a brand-new experience that feels quite close to Super Metroid. The goal is to terminate Crocomire in the Dissolvery, which is locked behind 4 Security Locks, (Similar to Fusion) however one unique thing that this ROM hack does it that you have a great choice of which order you want to do things in. You could get Space Jump before even touching the Varia Suit, get the Plasma Beam as your second beam upgrade, everything is possible if you’re clever enough. The major items also move around during a “CORE-X” playthrough, (This game’s equivalent to Hard Mode) granting even greater replay value, especially to get those nice ending pictures. And yes indeed, the player sprites have been changed to those of the SA-X from Fusion, making the hack the second one to ever have custom Samus graphics in Zero Mission. The length of the hack is pretty short, (Around 2 hours) but going through all the endings and exploring the different paths of every difficulty could more than quadruple that. A full map is included with the download, with two different styles (And two different ones to reflect the changes in Hard Mode) There are also other various ASM tweaks thanks to the talented ASM hackers of Metroid Construction, such as the Crocomire final boss being very close to Super Metroid’s, and the Fusion beams being ported back into Zero Mission. So if you are looking for a refreshing Zero Mission hack with a Super Metroid vibe, this hack is for you!


A romhack for Metroid: Zero Mission with multiple endings.

A romhack for Metroid: Zero Mission around 4 hours long

Created by The Brothers Crafters This is basically a remake of Super Metroid and it's better then GBA Edition: most of the tilesets have been improved as well as seaquence breaking, glitches have been fixed, the map has been revamped. Version 1.2 fixes a glitch that happened when shooting up or down with wave beam.

I crashed land on a strange planet due to the failure of the spacecraft, and Power Suit was completely damaged after impact. So, I had to explore this strange planet. With custom music, environments, bosses and more!

Samus, ever the fool, decided to jump down Ing Ing’s pitfall trap during the escape, and was crushed by the falling pumpkin at the end of her quest to stop Imago from bringing eternal Christmas. But what’s this? Imago has returned??? And he’s threatening to bring eternal Christmas again? Samus turns in her grave, and her soul is snapped back to reality so that she can prevent this disaster! Join her on a new mission throughout Spooky Isle and find a way to stop Imago’s devious plan.

Metroid: Scrolls 6 is a full, open-ended Metroid Zero Mission hack. The hack has full graphical changes and a full original soundtrack. You can play and explore 7 full areas and might also find things never used in a hack before.


A sequel to the first FreezeFlame romhack to Metroid Zero Mission.

GBA Edition is a romhack that ports in the map of Super Metroid into Zero Mission engine.


Metroid: Subzero is a short, 30 minute ROM-Hack first released in March 2020. Explore a handcrafted world with a unique design and some surprises.

A mod for Metroid Zero Mission

Takeover is a Metroid Zero Mission hack with layout changes, changed tilesets, sprites, and palettes.

Showing 20 of 26 related games