F.E.A.R. je pucačina iz prvog lica (FPS) iz 2005. godine gdje preuzimate ulogu člana specijalnih snaga poslanog da obuzda paravojnu infiltraciju i snažnu paranormalnu prijetnju. Igra kombinira intenzivne, taktičke borbe, koje su naglašene naprednom umjetnom inteligencijom neprijatelja i mogućnošću usporavanja vremena, s psihološkim hororom. Vaš zadatak je eliminirati uljeze i otkriti tajne koje stoje iza kaosa unutar mračnih korporativnih prostora. Odličan je izbor za ljubitelje FPS naslova koji cijene atmosferu i izazovnu borbu.
","tokens":{"input":2273,"output":175,"total":2448}}Petlja igranja usredotočena je na kretanje mračnim, tjeskobnim okruženjima dok sudjelujete u visokouloženim vatrenim okršajima. Definicirajuća značajka ove pucačine je njezina sofisticirana umjetna inteligencija neprijatelja, koja tjera igrače da stalno prilagođavaju taktike, učinkovito koriste zaklon i upravljaju resursima pod pritiskom. Borbene situacije su dinamične, često naglo prelazeći iz standardnog vojnog angažmana u susrete s nadnaravnim pojavama.
\n\nIgrači dobivaju pristup raznom oružju prikladnom za operativca specijalnih snaga, dopunjujući visceralnu borbu oružjem. Nadalje, igra uključuje mehaniku usporavanja vremena (slow-motion), omogućujući igračima kratke periode poboljšanog vremena reakcije tijekom ključnih borbenih sekvenci, dodajući sloj taktičke dubine brzoj akciji.
\n\nIgra se ističe svojom snažnom atmosferom. Postavka je karakterizirana zlokobnom arhitekturom te uznemirujućim vizualnim i slušnim podražajima koji grade značajnu napetost. Ovaj horor element je intrinzično utkan u narativ i okruženje, stvarajući postojani osjećaj straha koji prožima čak i standardne borbene susrete.
\n\nPremisa započinje kada neidentificirana paravojna skupina preuzima kontrolu nad velikim zrakoplovnim kompleksom ne postavljajući nikakve zahtjeve. Kada nepoznati signal uništi timove konvencionalnog vojnog odgovora, raspoređuje se vaš tajni tim. Priča se razvija dok igrači dublje ulaze u objekt, otkrivajući mračne tajne paranormalnih događaja i pravu prirodu prijetnje s kojom se suočavaju.
\n\nKao glavni naslov objavljen 2005. godine, ovaj naslov nema službeno objavljen preuzimivi sadržaj (DLC) ili ekspanzije vezane uz originalno izdanje. Postoje odvojene samostalne ekspanzije koje su objavljene nakon izlaska glavne igre.
","tokens":{"input":2467,"output":814,"total":3281}}The content of this game is suitable for persons aged 18 years and over only. It contains: Extreme violence - Strong language.

F.E.A.R.: MMod is about enhancing original game with more gore, new sounds, new effects and gameplay tweaks. It follows MMod series approach; new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements, updated gore.

F.E.A.R. Perseus Mandate is the second expansion pack to F.E.A.R. The game's action and horror elements are tied to a plot filled with backstabs and double-crosses as senator, his lackey and a group of shadowy mercenaries clash in their journey to unlock the mysteries revealed in the previous F.E.A.R games. In addition to the weapons from the first two F.E.A.R games, in Perseus Mandate the player has access to a grenade launcher, a lightning gun and an advanced rifle, all of which will be necessary to dispatch a tough new cast of bad guys. Unlike the previous expansion, this title can be played stand-alone and does not require the original game.

The Xbox 360 port of F.E.A.R. contains an Instant Action mode for single-player. In this mode, players are dropped into a modified level and must get to a designated point as quickly as possible whilst simultaneously killing as many enemies as possible and being as accurate as possible. Graphically, this versions is equivalent to the PC version on maximum settings with an high dynamic range lighting, an advanced particle system and HD textures. It also features an exclusive bonus level not found in the PC original, which depicts Holiday's attempt to extract Bishop from ATC headquarters. These versions also features a new weapon, dual wielded automatic handguns. The PlayStation 3 port of F.E.A.R. features the same Instant Action mode from the Xbox 360 version. It also has its own exclusive additional weapon (a street sweeper shotgun) and bonus mission, which depicts the Delta Force recon team's journey through ATC headquarters prior to encountering Alma. Like the Xbox version, the game's native resolution was 720p, but the other enhancements were removed for this version.

F.E.A.R. Extraction Point is the first standalone expansion pack for the video game F.E.A.R. A prominent gameplay element new to this game is reflex time, an ability which slows down the game world while still allowing the player to aim and react at normal speeds. This effect is used to simulate the player character's superhuman reflexes, and is represented by stylized visual effects, such as bullets in flight that cause air distortion or interact with the game's particle system. Other new features include the ability to bash open doors by using the melee function, as well as blast them open with explosives, and the ability to smash crates, some of which contain supplies.

F.E.A.R. Combat is a standalone multiplayer component based on F.E.A.R. but released for free less than a year after the original game. F.E.A.R. already had full multiplayer options, but this component allows everyone to join the online battles, without needing to buy the game. It includes 22 multiplayer maps, 10 game modes, all the weapons and updates, and the ability to play user-generated content. You only need to apply for a free CD key. Users of this version can also play against the owners of the original game.