This shift in the meta means SPAA players can no longer spray the sky indefinitely. By introducing limited ammunition, Gaijin is pushing for more precision and strategic positioning. To balance this, ground vehicles in the mode have finally gained the ability to repair modules and extinguish fires, significantly increasing survivability during heated pushes toward enemy depots.
The air game hasn't been ignored either. The B-52H and Tu-95M have received a much-needed buff to their ECM jammers, making them considerably more effective at disrupting radar locks. Additionally, missile stability for the AGM-88A and Kh-58U has been improved, ensuring these anti-radiation tools hit their marks more reliably. Players who felt these heavy hitters were too vulnerable will find the new electronic warfare tweaks provide a better fighting chance.
Logistics and AI behavior also saw a major overhaul. All convoys have been reduced to five vehicles but saw their speed boosted to 75 km/h, making them harder to intercept but less of a massive target. This update also clears up several frustrating bugs, including issues with capturing enemy depots and various graphical artifacts that were cluttering the battlefield on maps like Ardennes and American Desert.
Overall, patch 2.55.1.36 focuses on polish and mechanical depth. Whether you are managing your remaining shells in a Flakpanzer or jamming radar in a strategic bomber, the battlefield feels more balanced and responsive.
