The standout change for anyone who spends time on the water is the expansion of the Engine_Force_Multiplier. This setting now applies to boats and carboats, effectively doubling the engine force for the APC boat. If you've ever felt like naval extraction was a bit sluggish under fire, this buff should make a noticeable difference in your mobility during high-stakes PvP encounters.
For the modding community, Nelson Sexton has added two highly requested storage flags: Can_Players_Open and Delete_Contained_Items_On_Destroy. These might sound technical, but for server owners and map creators, they are game-changers. You can now create specific world containers that players can see but not interact with, or ensure that loot is permanently wiped when a storage unit is destroyed, preventing players from recovering gear after a base wipe.
This patch also cleans up several lingering physics issues that have been a thorn in the side of the community. Key fixes include:
- Vehicle Physics: Fixed issues where sentries wouldn't react properly to vehicle damage.
- Train Stability: Resolved physics bugs that caused erratic behavior with trains.
- Visual Polish: Adjusted hair culling thresholds and fixed visual effects for the Constellation skins.
- Object Scaling: Corrected scalability issues for various world objects to ensure consistent hitboxes.
While we wait for the larger map updates teased for later this year, these technical refinements keep the survival experience tight. The focus on modding tools specifically ensures that community-driven content remains the backbone of the Unturned ecosystem.
