The most significant change in this patch focuses on the final boss encounter. While the challenge remains intact, Sad Cat Studios has reduced the enemy count during the fight to mitigate the feeling of tediousness. It’s a smart move—there’s a fine line between a rewarding cinematic struggle and a war of attrition, and this adjustment aims to keep the climax feeling punchy rather than exhausting. The Matriarch encounter has also received specific fixes to ensure the fight triggers and progresses as intended.
Beyond combat balancing, Hotfix 1077 cleans up several "soft-lock" scenarios. Players had reported issues where reloading a checkpoint would fail to trigger essential cutscenes or leave them stuck behind environmental collision. The patch notes highlight specific fixes for levels 3-1, 2-4-1, and 1-3-3, alongside corrections for out-of-bounds exploits and misaligned assets like train rails and vent colliders.
For those playing on consoles, these fixes are currently pending certification for Xbox Series X|S and Xbox One. While PC players on Steam can dive into the more stable version 1077 immediately, Xbox fans will need to wait just a bit longer for the same polish to arrive on their dashboards. This first major post-launch effort shows the developers are moving quickly to ensure the retro-futuristic flow of Replaced stays as smooth as its pixel art looks.
