If you've spent any time exploring the stars recently, you might have encountered the bizarre sight of your exocraft deciding to go on a solo journey. One of the biggest fixes in this update addresses an issue where vehicles would simply drive away without a driver. It’s a small change that significantly improves the flow of planetary exploration, ensuring your ride stays exactly where you parked it.
The update also dives into the nitty-gritty of control customization. Players who found their custom keybindings resetting or behaving incorrectly when hopping into a cockpit should find things much smoother now. For the combat-focused explorers, Hello Games has tweaked Sentinel behavior. Specifically, they've resolved a bug regarding the Gravitno Coil on friendly drones, which was causing some unintended friction during planetary skirmishes.
Technical stability is a major focus here as well. The patch includes performance and memory optimizations across the board, specifically targeting Xbox platforms and the PlayStation 5. There are even mentions of optimizations for Switch 2, suggesting the team is already looking toward future hardware capabilities. A rare but frustrating multiplayer crash has also been squashed, making those Nexus missions a bit more reliable for your squad.
While this isn't a massive content drop, these stability patches are what keep the No Man's Sky experience from feeling clunky as the game continues to expand. Fixing planetary building collision and vehicle AI ensures that the sandbox remains a place of discovery rather than a battle with the UI.
