The new artwork provides a fresh look at the Reclaimers we'll be piloting into the depths of Hoxxes IV. Featuring five distinct dwarves and a mysterious mechanical creature, the art sets a grittier, more focused tone than the chaotic mining missions we're used to in the original game. This visual shift aligns perfectly with the roguelite structure of Deep Rock Galactic: Rogue Core, where every run is a high-stakes reclamation mission into procedurally generated caves.
With the launch just under three weeks away, this reveal marks the beginning of "Rogue Core Month." For players, this means we're moving out of the alpha phase and into the real deal. The inclusion of a mechanical companion in the key art is particularly interesting—it suggests that while we're losing some of the heavy industrial support of the Space Rig, we'll have new tactical assets to help manage the 100% destructible environments and alien threats.
Ghost Ship Games has also released a full press kit for the community, including high-resolution versions of this art. If you've been itching for a new desktop background while you wait for the May 20th launch, now is the time to grab it. We're looking at a tighter, more punishing experience that emphasizes build diversity and resource management over long-term mining operations. Get your gear ready; the reclamation of Hoxxes IV is almost here.
