Dette er en stor udvidelse til *World of Warcraft*, der kræver grundspillet. *Cataclysm* vender spillere tilbage til Azeroth, hvor den onde drageaspekt Deathwing har forårsaget en verdensomspændende katastrofe, der fysisk omformer kontinenterne. Du udforsker nye zoner som Vashj'ir og Deepholm, og du kan nu flyve i de gamle lande. Udvidelsen introducerer de nye racer Worgen (Alliance) og Goblins (Horde) samt det nye sekundære erhverv Arkæologi. Historien kulminerer i kampen mod Deathwing og de elementære kræfter.
","tokens":{"input":3375,"output":151,"total":3526}}Denne globale katastrofe intensiverer konflikten mellem Alliancen og Horden. Horden er nu under ledelse af Warchief Garrosh Hellscream, som aggressivt søger nyt territorium og ressourcer, hvilket fører til brutale sammenstød i zoner som Southern Barrens. Imens søger de elementære kræfter, styret af Deathwing og den nihilistiske kult Twilight's Hammer, at indlede \"Hour of Twilight,\" som varsler enden på alt liv.
\n\nFortællingen inkluderer \"Rise of the Zandalari,\" hvor den ældgamle Zandalari-stamme forsøger at genforene troldracerne og genopbygge deres engang mægtige imperium. Dette fører til konflikter i restaurerede dungeons som Zul'Gurub og Zul'Aman, hvor helte fra begge fraktioner må gribe ind.
\n\nEn anden central historie involverer \"Rage of the Firelands,\" hvor helte angriber Ragnaros the Firelords elementære rige på Mount Hyjal efter hans indledende fordrivelse. Dette kulminerer i en direkte konfrontation med Ragnaros i hans eget domæne.
\n\nDen ultimative konfrontation er centreret omkring \"Hour of Twilight.\" Helte skal hente den magtfulde artefakt kendt som Dragon Soul og rejse gennem tiden for at sikre den mod trusler som Infinite Dragonflight. Udvidelsen afsluttes med en massiv kamp mod Deathwing, som kulminerer i Maelstrom, hvor Drageaspekterne i sidste ende ofrer deres kræfter for at drive artefakten, og overdrager ansvaret for Azeroths beskyttelse til spillets helte.
","tokens":{"input":3571,"output":1092,"total":4663}}
At the peak of his insanity, Deathwing the Destroyer fought to drive the world into twilight - a devastated future bereft of all life. The Dragon Soul, a powerful artifact lost in the past, was the only weapon capable of truly stopping Deathwing, and so the guardians of Azeroth - the Dragon Aspects - sent a number of valiant heroes racing through time to retrieve it. Despite being attacked by the mysterious Infinite Dragonflight as they travelled the timeways, the champions returned the artifact to the present and delivered it to the wise shaman Thrall. With his aid, the Dragon Soul was deployed against the Destroyer during a brutal battle that began in Azeroth's skies and continued into the roiling heart of the Maelstrom at the center of the world. Through the combined efforts of the Aspects and their allies, the madness of Deathwing was finally brought to an end.

After a ferocious series of battles, Azeroth's heroes banished Ragnaros the Firelord and his elemental minions from Mount Hyjal. Yet, threats to Hyjal persisted, including traitorous druids who had abandoned their allies and joined forces with the elementals. Fearing another elemental invasion, the defenders of Azeroth made a daring assault into Ragnaros' blazing realm: the Firelands. Among the seething flames of this elemental domain, Ragnaros was at his most powerful; only the greatest champions of the Horde and the Alliance, aided by druidic champions like Malfurion Stormrage, could dare hope to defeat the Firelord.

Alarmed by the terrible losses of life among all trolls, the Zandalari tribe traveled around the world to reunite their race and rebuild their once-powerful empire. The Zandalari restored the fallen cities of Zul'Gurub and Zul'Aman, and begun to conduct bloody raids on territories that had once been "theirs." The burgeoning troll force hoped to lead a great war against the other races of Azeroth, but the honorable Vol'jin of the Darkspear tribe stood against their murderous agenda, and recruited champions from both the Horde and the Alliance to invade the ancient cities and stop the onslaught.