Star Wars Galaxies: An Empire Divided er et massivt multiplayer online rollespil (MMORPG) fra 2003, hvor du skaber din egen skæbne i Star Wars-universet. Spillet fokuserer på spillerdrevet interaktion og et dybt, klassefrit professionssystem, der lader dig blive alt fra håndværker til dusørjæger. Kernen er simulation og spillerens rolle i galaksens økonomi og kamp mod det Galaktiske Imperium. Oplevelsen er udvidet med flere officielle udvidelser.
","tokens":{"input":2186,"output":131,"total":2317}}Spillet placerer spillere direkte ind i den ekspansive Star Wars-galakse og tilbyder et sandkasse-miljø, hvor personlig skæbne er altafgørende. Selvom bagtæppet er den velkendte kamp mellem Imperiet og den spirende Oprørsalliancen, flyttes det narrative fokus til spillerens individuelle rejse. Spillere starter som blanke lærreder, frie til at vælge deres vej, uanset om det indebærer at blive en respekteret håndværker, en frygtet dusørjæger, en dedikeret soldat eller måske endda en Kraft-følsom person, der navigerer i det komplekse moralske landskab.
\n\nGameplay-loopet centrerer sig stærkt om spillerens valg og et dybt, klasseløst professionssystem. I modsætning til mange samtidige titler lagde dette spil vægt på et højt detaljeret simulationsaspekt. Spillere avancerer ikke ved at vælge en fastlagt klasse, men ved at investere erfaring på tværs af hundredvis af distinkte professioner.
\n\nEn definerende funktion er det omfattende færdighedstræ, som tillader betydelig specialisering eller bred alsidighed. En spiller kan dedikere sig til at fremstille våben af høj kvalitet, mestre komplekse medicinske procedurer eller blive ekspert i planetarisk udforskning og ressourceindsamling. Dette system betyder, at ikke-kamproller er lige så vitale for spillets økosystem som direkte kæmpere.
\n\nVerdenen drives af spillerinteraktion. Håndværkere skaber det udstyr, de strukturer og de forbrugsvarer, som alle andre bruger, hvilket danner en dynamisk, spillerdrevet økonomi. Sociale strukturer, herunder spiller-skabte byer og klaner (guilds), spiller en væsentlig rolle i at forme lokal styring og konflikt.
\n\nDen primære forskel ligger i dets engagement i spillerens handlefrihed og simulation frem for lineær quest-progression. Den oprindelige designfilosofi sigtede mod at skabe en levende verden, hvor spillere virkelig skulle stole på hinanden for at udfylde enhver nødvendig rolle i samfundet. At finde sin plads i galaksen – hvad enten det er gennem håndværk, politik, kamp eller udforskning – er det centrale mål, snarere end blot at følge en forudskrevet historie.
\n\nSelvom basisspillet blev lanceret i 2003, er oplevelsen blevet suppleret over tid gennem betydelige tilføjelser. Der er tre officielle udvidelser, som har introduceret nyt indhold, lokationer og mekanikker til kerne-spiluniverset.
","tokens":{"input":2376,"output":887,"total":3263}}The content of this game is suitable for persons aged 12 years and over only. It contains: Realistic looking violence

A non-profit, fan-made, community-driven remaster of the classic MMORPG Star Wars Galaxies: An Empire Divided.

A non-profit, fan-made, community-driven remaster of the classic MMORPG Star Wars Galaxies

Star Wars Galaxies: Trials of Obi-Wan was the third expansion pack for the MMO Star Wars Galaxies. This expansion added the ground planet of Mustafar to the game, and was designed to capitalize on the DVD release of Star Wars: Episode III Revenge of the Sith and its final fight sequence between Darth Vader and Obi-Wan Kenobi, which was set on the same planet. Trials of Obi-Wan includes more than 50 new quests, from rescue missions to the exploration of a crashed Republic cruiser. Many quests also revolve around the return of HK-47 from Star Wars: Knights of the Old Republic, whom players can kill for a quest. The expansion also allows players to interact with the ghost of Obi-Wan Kenobi to help him "correct an imbalance in the Force" present on Mustafar. High-level quest rewards include the ability to find a fiery red crystal found only on the volcanic planet that creates a lava-like lightsaber.

Star Wars Galaxies: Rage of the Wookiees was the second expansion pack to the MMO Star Wars Galaxies. It was announced on March 9, 2005 and released on May 5, 2005. This expansion pack added the Wookiee planet of Kashyyyk and its corresponding space sector. Kashyyyk is different from the previous ten planets: rather than being 16 square kilometers of openly navigable area, it is divided into a small central area with several instanced "dungeon" areas. A new space zone was also added. Other content added in this expansion included the ability to add cybernetic limbs to a player character, quests for three new creature mounts and two new starships. A substantial portion of the content for this expansion was adapted from the film Star Wars: Episode III Revenge of the Sith which was released to theaters at approximately the same time as the expansion release. Customers who purchased the expansion also received a limited-edition Varactyl player mount from the digital download or a BARC speeder if they purchased the box set.

Star Wars Galaxies: Jump to Lightspeed was the first expansion pack to the MMORPG Star Wars Galaxies. This expansion finally allowed players to explore and battle in ten sectors of outer space, in more than twenty types of starships from the era between Star Wars: Episode IV A New Hope and Star Wars: Episode V The Empire Strikes Back, including familiar X-wings, TIE Fighters, and YT-1300s (same type as the Millennium Falcon), as well as new and never before seen ships created by the developers. It also added real-time space shooter elements to the game, which allowed for an interesting combination with the turn-based mode already featured in the ground-based. Jump to Lightspeed also added many space missions and four space-specific professions. Two races were also added: Sullustan and Ithorian. The expansion added space combat. Characters could choose one of three factions in the new Pilot sub-profession: Rebel, Imperial, or Freelance. The playable sectors include the space surrounding the ten planets of the game as well as Kessel and "Deep Space." Combat is real-time and twitch-oriented like a first-person shooter and can be played with a joystick at the player's option. A new Artisan profession, Shipwright, was also introduced. This profession created ships, shields, armor, weapons, etc for players. They also have the ability to take looted components from space and reverse engineer them into better components.