Metroid: Zero Mission er en remake fra 2004 af det originale action-adventure shooter. Du udforsker den fjendtlige planet Zebes i en ikke-lineær stil, hvor du konstant opgraderer Samus' evner, som Morph Ball og nye våben, for at åbne tidligere utilgængelige områder. Denne version moderniserer grafik og lyd, udvider historien om Samus' første mission med nye sekvenser og introducerer forbedret bevægelse, såsom wall jump. Ved gennemførsel låses den originale Metroid-version op.
","tokens":{"input":2319,"output":134,"total":2453}}Som en remake forbedrer denne titel markant den oprindelige oplevelse, samtidig med at den forbliver tro mod strukturen. Den bevarer den udfordrende udforskning og isolation, der definerede forfaderen, men tilføjer væsentlige moderniseringer. Visuelt præsenterer spillet opdateret 2D-grafik og miljøer, hvilket giver en rigere præsentation end 8-bit kildematerialet. Lydbilledet er ligeledes blevet overhalet for at komplementere den anspændte atmosfære ved dyb rumudforskning.
\n\nGameplay-mekanikkerne drager fordel af forbedringer introduceret i senere dele af serien. Samus' bevægelsessæt er udvidet ud over originalen og inkluderer evner som Wall Jump, hvilket fundamentalt ændrer, hvordan spillere navigerer i det komplekse kortlayout. Introduktionen af nye filmsekvenser og actionsekvenser hjælper med at udfylde fortællingen omkring Samus' første konfrontation med Space Pirates og Mother Brain.
\n\nHvor det originale spil kun tilbød en overfladisk introduktion til begivenhederne på Zebes, udfolder denne genindspilning fuldt ud historien om Samus Arans første opgave. Det udvidede historieindhold giver større kontekst for missionens indsats og truslens natur. Denne version er i høj grad tro mod det oprindelige kortlayout og progressionssti, men introducerer helt nye områder og udfordringer, som ikke var til stede i 1986-versionen, især efter den indledende konfrontation med hovedantagonisten.
\n\nEn bemærkelsesværdig funktion ved denne udgivelse er inklusionen af det originale spil fra 1986. Efter gennemførelse af genindspilningen låser spillerne op for en emuleret version af den oprindelige titel, hvilket giver mulighed for en direkte sammenligning mellem den oprindelige vision og den opdaterede fortolkning.
\n\nDesuden var der tilgængelige forbindelsesmuligheder for ejere af Game Boy Advance-systemet. Ved at forbinde spillet med den efterfølgende titel i serien via Game Link Cable låste man op for et billedgalleri relateret til det senere eventyr.
\n\nDette action-adventure shooter-spil blev udgivet i 2004 og er tilgængeligt på Game Boy Advance-platformen, med efterfølgende digital tilgængelighed på Wii U-konsollen. Der er ingen downloadbart indhold eller udvidelser forbundet med denne specifikke titel.
","tokens":{"input":2509,"output":897,"total":3406}}It contains: Non realistic looking violence towards human characters
Low level animated violence





METROID: CROCOMIRE’s LAST STAND is Roebloz’s second Metroid: Zero Mission hack, this time starring the X parasite mimic SA-X in an alternate timeline where Samus encountered an X instead of The Baby at the end of Metroid II: Return of Samus, taking down the last of the Space Pirates for complete galactic domination of the X! The hack redesigns the whole map and has quite a few new tilesets, (Mostly from Super Metroid and Metroid Fusion) granting a brand-new experience that feels quite close to Super Metroid. The goal is to terminate Crocomire in the Dissolvery, which is locked behind 4 Security Locks, (Similar to Fusion) however one unique thing that this ROM hack does it that you have a great choice of which order you want to do things in. You could get Space Jump before even touching the Varia Suit, get the Plasma Beam as your second beam upgrade, everything is possible if you’re clever enough. The major items also move around during a “CORE-X” playthrough, (This game’s equivalent to Hard Mode) granting even greater replay value, especially to get those nice ending pictures. And yes indeed, the player sprites have been changed to those of the SA-X from Fusion, making the hack the second one to ever have custom Samus graphics in Zero Mission. The length of the hack is pretty short, (Around 2 hours) but going through all the endings and exploring the different paths of every difficulty could more than quadruple that. A full map is included with the download, with two different styles (And two different ones to reflect the changes in Hard Mode) There are also other various ASM tweaks thanks to the talented ASM hackers of Metroid Construction, such as the Crocomire final boss being very close to Super Metroid’s, and the Fusion beams being ported back into Zero Mission. So if you are looking for a refreshing Zero Mission hack with a Super Metroid vibe, this hack is for you!


A romhack for Metroid: Zero Mission with multiple endings.

A romhack for Metroid: Zero Mission around 4 hours long

Created by The Brothers Crafters This is basically a remake of Super Metroid and it's better then GBA Edition: most of the tilesets have been improved as well as seaquence breaking, glitches have been fixed, the map has been revamped. Version 1.2 fixes a glitch that happened when shooting up or down with wave beam.

I crashed land on a strange planet due to the failure of the spacecraft, and Power Suit was completely damaged after impact. So, I had to explore this strange planet. With custom music, environments, bosses and more!

Samus, ever the fool, decided to jump down Ing Ing’s pitfall trap during the escape, and was crushed by the falling pumpkin at the end of her quest to stop Imago from bringing eternal Christmas. But what’s this? Imago has returned??? And he’s threatening to bring eternal Christmas again? Samus turns in her grave, and her soul is snapped back to reality so that she can prevent this disaster! Join her on a new mission throughout Spooky Isle and find a way to stop Imago’s devious plan.

Metroid: Scrolls 6 is a full, open-ended Metroid Zero Mission hack. The hack has full graphical changes and a full original soundtrack. You can play and explore 7 full areas and might also find things never used in a hack before.


A sequel to the first FreezeFlame romhack to Metroid Zero Mission.

GBA Edition is a romhack that ports in the map of Super Metroid into Zero Mission engine.


Metroid: Subzero is a short, 30 minute ROM-Hack first released in March 2020. Explore a handcrafted world with a unique design and some surprises.

A mod for Metroid Zero Mission

Takeover is a Metroid Zero Mission hack with layout changes, changed tilesets, sprites, and palettes.

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