Fire Emblem: The Sacred Stones er et taktisk rollespil fra 2004, hvor du skal forsvare nationen Renais mod Grado-imperiet gennem turbaseret strategi på et gitterkort. Du opbygger og opgraderer dine soldater, som kan få erfaring ved at kæmpe i historien eller i det valgfrie Tower of Valni. Spillet adskiller sig ved at tilbyde en forgrenet narrativ struktur, der giver genspilningsværdi. Det er et komplet strategisk eventyr uden DLC.
","tokens":{"input":2220,"output":125,"total":2345}}Gameplay-loopet er centreret omkring turbaseret strategi. Før hver kamp skal spilleren omhyggeligt placere sine enheder, idet der tages højde for terrænfordsdele, våbentyper og enhedsklasser. Under kampen udføres bevægelse og handlinger i ture, hvilket kræver fremsynethed for at forudse fjendens bevægelser og udnytte svagheder. En definerende funktion i denne udgave er vægtningen af enhedsvækst; soldater optjener erfaringspoint gennem kamp, hvilket gør det muligt for dem at stige i niveau og fremme til mere magtfulde klasser, hvilket fundamentalt ændrer deres kamproller.
\n\nEn væsentlig tilføjelse til den strategiske dybde i netop denne udgave er introduktionen af Tårnet i Valni. Denne valgfrie dungeon med flere niveauer giver spillerne mulighed for gentagne gange at engagere sig i kampe mod forskellige monstre. Denne funktion giver en dedikeret vej til, at enheder kan opnå værdifuld erfaring og teste forskellige taktiske tilgange uden for hovedhistorieforløbet.
\n\nFortællingen begynder, da den mangeårige fred mellem nationerne knuses af en uventet invasion. Du påtager dig rollen som protagonister, der bliver fanget i konflikten, tvunget til at flygte fra dit hjemland og søge allierede for at afdække de sande motiver bag den pludselige aggression. Historien udforsker temaer som loyalitet, skæbne og lederansvarets byrde, da kontinentets skæbne hviler på succesfuld gennemførelse af din militære kampagne.
\n\nDette spil adskiller sig ved at tilbyde en forgrenet narrativ struktur. På visse punkter i historien præsenteres spilleren for valg, der bestemmer, hvilken vej eventyret tager, hvilket fører til forskellige kort, muligheder for at rekruttere karakterer og historieudviklinger. Denne genspilningsfaktor sikrer, at efterfølgende gennemspilninger kan tilbyde en væsentligt anderledes oplevelse.
\n\nKaraktertilpasning er dyb og anvender et robust klassesystem til forfremmelse. Enheder starter i basisklasser og kan udvikle sig til specialiserede roller, når de når bestemte niveauer, hvilket låser op for nye færdigheder og statistiske fordelinger. Effektiv styring af denne trup – at sikre, at hver enhed udfylder en nødvendig taktisk niche – er afgørende for succes mod stadigt vanskeligere fjendtlige styrker.
\n\nSom et hovedspil indeholder dette spil ingen officiel downloadbart indhold (DLC) eller udvidelser. Kerneoplevelsen er selvstændig. Det blev oprindeligt udgivet til Game Boy Advance og er siden blevet tilgængeligt på nyere systemer, herunder Wii U og Nintendo 3DS via digitale genudgivelsesprogrammer.
","tokens":{"input":2412,"output":960,"total":3372}}Mild fantasy violence

Fire Emblem: Illuminated is a FE8 romhack that has been in development for over 6 years. The game spans 44 chapters and nearly everything about the game is custom, including story, maps, characters, weapons, music, and much, much more. Follow Jay as he travels around the war-ravaged continent of Ralspar searching for both his place and purpose in the world… While also running from his fate!

In a world where the healing arts are forgotten, a chance encounter changes a huntress’s life forever… Follow Kyra, a huntress from a small village, as she is dragged into a whirlwind of tragedy and hope in equal measures! Play through a campaign of over 25 maps! (Plus a wacky postgame if you feel like you want more by the end), meet a cast full of all sorts of heroes, weirdos, misfits… and baddies. Experience an entirely revamped class tree! Due to the unique staff situation, lots of existing classes were reworked or recontextualized; a number of new classes have also been created. Listen to a fully custom soundtrack pulled from a plethora of sources! You can hear a few examples in the trailer and much, much more!


Rebellion Saga is a prequel to the Fire Emblem romhack Andaron Saga. It is a challenging hack with a lot of replayability and unit variety.

Eight hundred years before Grado’s invasion of Renais, the Lagdou Empire dominates the continent. Powerful mages rule with technology beyond the ken of mortal man. Condemned by the gods, the empire drowns in blood and fire. A curse of the flesh, cast with fear and greed upon the innocent, births a single entity known as the Demon King.

Sacred Stones Reforged is an extensive graphical and gameplay overhaul of Fire Emblem - The Sacred Stones that aims to add onto the original experience while still maintaining a similar feel to the original work.

The Tale of an Untamed Land Ellerie sets sail for the Cerulean Crescent, a new frontier yet to be conquered by any nation. While she dreams of amassing wealth and power, this untamed land won’t be so kind to a newcomer. The bitter feuds between the settler factions may prove deadlier than the malevolent coast itself. The young captain must navigate a treacherous balance of interests to come out of this mess on top.

A new, 21 chapter long completed romhack using the same design concepts from the original Iron Emblem from romhacker Knabepicer.

Ulmaron. A world of constant change. Of mystical researchers. Of fierce warriors. Of fallen kings. Of undying darkness. A young noble, seeking to prove herself. Her path will place her at the center of a conflict that may very well decide the future of the continent.

Dream of Five was an FE7, FEditor-era hack made in the early 2010s by a team of teenagers with too much time on their hands. For years, it has remained dormant, collecting cobwebs as the hacking scene advances in leaps and bounds. Until now.

Ever wondered what would’ve happened if Lyon had been more proactive in his quest to destroy the Sacred Stones and didn’t just leave everything to his father and the generals? Wonder no further.

Llyr is the tactician of the Cipher Mercenaries, a small group of mercenaries that has accumulated fame over the years. After a successful job, he meets with his best friend, King Mao of Jrablibe who in search of his missing father, Aurlen. He believes his father’s disappearance is related to a object known as the Fire Emblem, and requests Llyr restore it to find further clues to his father. Unknowingly to Llyr, his mission would only become a stepping stone into finding out the true meaning behind the world, and his life.

The great kingdom of Redenze is at the edge of a crisis. Its largest duchy, Westmarch, looms over the brink of civil war. Duke Tordred has died, leaving two sons who both claim to be his heir. Forness, his trueborn son, and Zeddard, his eldest but born out of wedlock, seem unable to compromise. The succession crisis can only end in bloodshed. Sensing his own forces will be insufficient to defeat his older brother, Forness has hired the Phoenix Blade Mercenaries. These hired blades, led by the shrewd Commander Fenix, may just tip the balance of the upcoming war in his favor. Our story begins with the newest captain of the Phoenix Blades, a young man named Edric, as he sets out to prove himself to Forness and Fenix. Soon he’ll learn that not all is as it appears in the Duchy of Westmarch. In fact, this succession crisis has the potential to bring the entire kingdom to ruin…

An Unexpected Caller is a group hack using the Telephone format, seen previously in Call of the Armor, Bells of Byelen, and Embers Entwined. Those hacks stand out in large part due to their varied, unique characters and interesting custom maps. This hack features neither of those. The premise of this hack is simple. Make an entirely custom campaign, only using the maps and characters from the vanilla GBA games. While initially meant to be a short, lower effort hack after most of the team had just finished their work on Bells of Byelen, this project still ended up being a significantly longer endeavour than Call of the Armor, which we hope shows.

Heroes both old and new must battle against a foe threatening to upend life as they know it. The sequel to Fire Emblem: Bound Destiny takes the series in a bold new direction, featuring tighter and more responsive gameplay. Now more than ever, the lives of the party are in your hands.


Sacred Echoes is a demake of Fire Emblem Echoes: Shadows of Valentia for the GBA. This public release covers all of Shadows of Valentia’s 5 story acts, with 46 story maps, 1 gaiden chapter, and 8 repeatable maps. Some things are still in progress, but the latest release should address most of the remaining bugs.


Andaron Saga is a fully-fledged romhack for Fire Emblem: The Sacred Stones.

hetja's quest is a roguelite-style romhack of FE8 made by D_H and RPG Club Games. it follows the story of hetja, a long dead being with sense of purpose so strong that they defy death itself in search of their dear old grandmother. navigate an ever changing labyrinth, challenge and recruit strong foes, bolster your strengths with custom weapons and abilities, all to take on a great and powerful evil.
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