Fire Emblem: The Blazing Blade er et taktisk rollespil fra 2003, hvor du styrer en hær i turbaseret kamp på gitterkort. Spillet introducerer nye spillere til genren via en prolog og fungerer som en historieforløber for en senere titel. Succes kræver strategisk positionering og udnyttelse af våbentriangler, mens permanente enhedstab (permadeath) tilføjer vægt til hver beslutning. Det er tilgængeligt på Game Boy Advance og Wii U.
","tokens":{"input":2228,"output":124,"total":2352}}Gameplayet er centreret omkring turbaseret taktisk kamp, der udspiller sig på gitterbaserede kort. Spillere styrer en varieret gruppe af karakterer, hver med unikke klasser, våben og statistikker, for at opnå specifikke mål, som typisk involverer at besejre alle fjendtlige enheder eller nå et udpeget punkt på kortet.
\n\nSucces afhænger af omhyggelig positionering, forståelse af våbenfordele (den klassiske \"Våbentrekant\") og styring af karakterernes udvikling. Når enheder engagerer sig i kamp, skifter spillet til en separat kampskærm, hvor animationer afvikles baseret på karakterstatistikker og terrænmodifikatorer. En definerende mekanisme er permadeath; hvis en enhed falder i kamp, fjernes de permanent fra resten af spillet, hvilket giver stor vægt til enhver strategisk beslutning.
\n\nHistorien udspiller sig på kontinentet Elibe og fokuserer på konflikten mellem det fredelige Kongeriget Lycia og de aggressive, ekspansionistiske styrker fra den nærliggende nation Bern. Spillerne følger primært rejsen for en ung adelsmand, der kastes ud i en krig, som hurtigt eskalerer fra regionale træfninger til en kontinentdækkende kamp, der involverer ældgamle drager og skjulte historier.
\n\nDenne titel blev oprindeligt udviklet til Game Boy Advance håndholdte system. Den er sidenhen blevet gjort tilgængelig for spil på Wii U-konsollen via dens Virtual Console-tjeneste.
\n\nMed hensyn til yderligere indhold indeholder denne hovedudgivelse ingen downloadbart indhold (DLC) eller officielle udvidelser.
\n\nDen strategiske dybde er rodfæstet i styringen af en stor pulje af deployerbare enheder og optimeringen af deres udvikling. Spillere skal beslutte, hvilke karakterer de vil investere erfaringspoint i, og balancere frontlinjekæmpere med specialiserede støtteenheder som healere og magikere. Desuden spiller miljøet en afgørende rolle; det er essentielt at udnytte skove til forsvarsbonusser eller højtliggende områder for taktiske fordele for at overleve mod overvældende odds.
\n\nEnheder optjener erfaring gennem kamp og stiger i niveau for at forbedre deres grundlæggende statistikker. Mange karakterer har også evnen til at promovere til en mere avanceret klasse, når de når et bestemt niveau, hvilket låser op for nye våbenfærdigheder og højere potentielle vækstrater. Denne dybe karaktertilpasning sikrer, at hver gennemspilning kan have en lidt anderledes hærkomposition.
","tokens":{"input":2420,"output":893,"total":3313}}Medium level animated violence

The story follows a young promising Aukeman officer, Renair. Her job is to protect the border from bandits who attack civilians. Whilst doing her job, she finds herself fleeing the country, getting deeper into a plot that threatens the entire continent they live on, Kalias. The project was declared cancelled in 2016 with 14 chapters (both routes).


Fire Emblem 7 Legacy is a rom hack made by TheSmithPlays based on Fire Emblem: The Blazing Blade (originally Fire Emblem in the West). The Legacy games attempt to bring each game to it’s fullest potential while retaining the identity of the original.


Fire Emblem: Sword of Heaven and Earth is a ROM Hack of Fire Emblem: The Blazing Blade created by 38%. An English translation was created by Nasaelo. War looms over Elibe once again. Zephiel, King of Bern was the one who started the trigger, but thanks to the efforts of Roy, Prince of Pherae, his plan never came to fruition. Before these events, Saya, daughter of Chief Lyndis, prepares for what will be her last training. Embark with Saya on the other side of the coin of the events of this ruthless and cold war.

The continent of Brauma, named after the dragon goddess, is met with instability. The empire of Deimos, lead by its regent Raum, has launched a campaign of unification. Having defeated its neighbors to the east, Raum turns his eyes southward towards Enterre. Our story begins here, as a young lord from the dukedom Vanheim pays visit to the Duke of Enterre.

Fire Emblem: Order of the Crimson Arm is a hack which follows the trials and tribulations of Algimas, an up and coming mercenary leader, and a foreign tactician testing their knowledge of warfare on the battlefield. The two set out together to the continent of Fadrel for fame and fortune. Over the course of time, both will go through various events which will decide not only their future, but the fate of many others as well. This is the final incarnation of a long-running Fire Emblem hack, formerly known as TactHack. As the name implied, the game features a playable tactician, or “avatar” character, in the vein of Robin from Fire Emblem Awakening. General gameplay is similar to vanilla Blazing Sword, with little in the way of large mechanics changes.

This is a complete mod. The final chapter is chapter 20. Including the prologue and two "gaidens" that gives you 23 chapters of content. Runs on FE7 engine. Never dead, always underground.

Elibean (formerly Elibian) Nights is a fan-made “sequel” to Fire Emblem: Blazing Sword. The game follows the stories of Blazing Sword’s cast between the end of Blazing Sword and the beginning of its Japanese-only follow-up, Fire Emblem: Binding Blade. It was originally inspired by the BSFE games, and Arch’s personal reading of 1001 Arabian Nights (hence the title). The story centers around several different “tales,” which are are similar to a standard Fire Emblem chapter. The main difference, however, is that each tale is completely independent. The cast of the first tale will not carry over into the second, and while some do link together (for example, Tales 1, 2, and 3 provide the backdrop for Tale 5’s events), the plots are independent of each other. At the center of the game is a hub, the “Tale Select,” which also grants access to view Achievements, Bonus Content, toggle the difficulty settings, and, of course, choose a tale to play/replay. The classic Fire Emblem elements are all intact. Each unit has a personality and a story which contributes their unique characteristics to the overall tale. Although unit deaths are not permanent (if a unit dies in a tale, when you replay that tale the character will return), the tactical choices you make have an effect on the outcome of the stories. All of Blazing Sword’s surviving playable cast (and some of its non-playable cast) make an appearance, with some guest appearances by Binding Blade and Immortal Sword characters. Elibean Nights features a total of 16 playable maps, 19 achievements, and plenty of new story content. The final standard chapter was completed in 2014, but development of additional bonus features continued until final cancellation in 2019.

This is a short 8-chapter FE7 ROM hack. It’s a pretty simple hack, with no new special classes or crazy features or anything. It does have all new maps and characters.

This is an FE7 ROM hack, containing 26 chapters (prologue - ch.24 and a Gaiden chapter) This hack follows those in the noble house of Olva and more specifically the two children of the head of the house, Valentine and Ash, as another noble house, Egarde, threatens them by declaring war on them.

The Last Promise is an elaborate mod of Fire Emblem 7: Blazing Sword, casually referred to as just "Fire Emblem" in North America. The game hacks pretty much every concept that you could possibly think of--characters, classes, weapons, animations, graphics, maps, music, text, script, etc., you get the point. While this is no longer a big deal, when it was started many years ago, it was a relatively novel concept to mod many aspects of the game at once.

Fire Emblem Corrupt Theocracy is a Fire Emblem 7 mod/hack. It contains custom events, a new story, and some new maps and mugs. All characters and weapons have been changed, and some new weapons and classes have been added.