觀看由 Valve 開發的 Counter-Strike 2 遊戲影片 Counter-Strike 2: Moving Beyond Tick Rate.
影片說明
Tick rate no longer matters for moving, shooting, or throwing.
Sub-tick updates are the heart of Counter-Strike 2. Previously, the server only evaluated the world in discrete time intervals (called ticks). Thanks to Counter-Strike 2’s sub-tick update architecture, servers know the exact instant that motion starts, a shot is fired, or a ‘nade is thrown.
As a result, regardless of tick rate, your moving and shooting will be equally responsive and your grenades will always land the same way.
關於 Counter-Strike 2
《Counter-Strike 2》是一款於2023年發行的戰術射擊遊戲,核心玩法圍繞團隊合作的目標導向對抗,例如安放或拆除炸彈。遊戲機制著重於精準的射擊控制、戰術性的武器購買決策以及團隊協調。本作基於Source 2引擎運行,帶來了視覺效果和網路同步的提升,以提供現代化的競技體驗。